Universal Scene Description (USD) Export / Integration

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  • sidcarton1587sidcarton1587 Posts: 95
    edited May 22

    TheMysteryIsThePoint said:

    Hitchens, which I'm about to release (just a few more things to clean up) does USD export of static figures with the armature. It suports SBH, conversion to curves of every type of mesh hair I've thrown at it, everything except geoshells, materials (but it exports the material groups so you can use the excellent Diffeomorphic materials), and animations. Right now, it ouputs USDA which is quite verbose, but it can be coverted with the standard USD tools.

     

    Well all right then. Problem (mostly) solved! :-)

    Look forward to seeing it in acton.

    Post edited by sidcarton1587 on
  • sidcarton1587 said:

    TheMysteryIsThePoint said:

    Hitchens, which I'm about to release (just a few more things to clean up) does USD export of static figures with the armature. It suports SBH, conversion to curves of every type of mesh hair I've thrown at it, everything except geoshells, materials (but it exports the material groups so you can use the excellent Diffeomorphic materials), and animations. Right now, it ouputs USDA which is quite verbose, but it can be coverted with the standard USD tools.

     

    Well all right then. Problem (mostly) solved! :-)

    Look forward to seeing it in acton.

    I'm told by two independent people that the Sagan/Hitchens source is hard to read (because I never expected anyone to see it other than me and didn't leave comments), but it can still save you some time figuring out certain details, I think. As your project is a game changer as well as Open Source, you're welcome to it, if you like.

  • sidcarton1587sidcarton1587 Posts: 95

    TheMysteryIsThePoint said:

    sidcarton1587 said:

    TheMysteryIsThePoint said:

    Hitchens, which I'm about to release (just a few more things to clean up) does USD export of static figures with the armature. It suports SBH, conversion to curves of every type of mesh hair I've thrown at it, everything except geoshells, materials (but it exports the material groups so you can use the excellent Diffeomorphic materials), and animations. Right now, it ouputs USDA which is quite verbose, but it can be coverted with the standard USD tools.

     

    Well all right then. Problem (mostly) solved! :-)

    Look forward to seeing it in acton.

    I'm told by two independent people that the Sagan/Hitchens source is hard to read (because I never expected anyone to see it other than me and didn't leave comments), but it can still save you some time figuring out certain details, I think. As your project is a game changer as well as Open Source, you're welcome to it, if you like.

    That's very generous. Thank you. I PM'ed you directly to discuss. 

     

    --sid 

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