IRay Lights adding more light

I could not find the answer after searching through the forums.  This may be a simple fix.  But when I add Iray lights to a scene for some reason I can not add additional lights.  When I do it just replaces the light set I have in my scene.  Also, do the Daz studio lights work with I-Ray?  I added a point light to a scene and it doesent pick it up in the render.  I know these may be newbie questions, but I can't find a solution.   Many thanks!!

Comments

  • mjc1016mjc1016 Posts: 15,001

    Ctl (CMD on a Mac) click to bring up the dialog box with the light loading options.

    There should also be an option in the Preferences as to whether or not to bring that dialog up all the time.

    As to the lights.  They are probably set too low for the tone mapping settings.  The tone mapping (exposure) settings are basically set for a bright, sunny day.  So a point light will not show unless it is much, much brighter (or the tone mapping is adjusted).

    Also there are settings for Scene only, Dome only and Dome and Scene...these control which lights are used...the scene lights (point, spot, etc) or the included skydome (and HDRi).  There is also a Sun/Sky setting that creates a 'fake' sun/sky light.

  • Design Anvil - Razor42Design Anvil - Razor42 Posts: 1,249
    edited February 2016

    NM: Cross post

    Post edited by Design Anvil - Razor42 on
  • TY3DArtTY3DArt Posts: 164
    mjc1016 said:

    Ctl (CMD on a Mac) click to bring up the dialog box with the light loading options.

    There should also be an option in the Preferences as to whether or not to bring that dialog up all the time.

    As to the lights.  They are probably set too low for the tone mapping settings.  The tone mapping (exposure) settings are basically set for a bright, sunny day.  So a point light will not show unless it is much, much brighter (or the tone mapping is adjusted).

    Also there are settings for Scene only, Dome only and Dome and Scene...these control which lights are used...the scene lights (point, spot, etc) or the included skydome (and HDRi).  There is also a Sun/Sky setting that creates a 'fake' sun/sky light.

    Ok, got it.   It worked thank you so very much! 

     

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