SF Anime Character Builder
tombraider4ever
Posts: 751
in The Commons
Hi
I didn't know where to post my question, I hope it's ok that I ask it here. I just bought SF Anime Character Builder and the eye textures
aren't displayed properly, in anime style. I know it says that it requires Camera Magic: ToonyCam Pro, but I thought that were only if I were to
render in toony style witch I don't want to. Do I need ToonyCam to display the eyes correctly?

Comments
You mean in the preview? That is not going to display everything correctly I'm afraid, especially if custom shaders are involved. Assuming you are using 3Delight (which is what the shaders require by the sound of it) use the Aux Viewport (Panes>Tabs>Aux Viewport) and turn on the IPR to get a preview of how things will render without doing a full render.
I use Iray, and what I mean is that the iris shape isn't big like in the prewiew, they are oval shaped like normal irises deformed. ( that's when I use almond type eyes, when the eyes are rounder the iris is bigger) I managed to get the iris bigger by using a slider called: Anime character eyes stylized narrower.
Is that the correct slider for making the iris bigger? I have just bought this so maybye I have been using it wrong. I loaded Genesis 3 and then body presets and head preset separatly and then I added the textures.
Do I need Camera Magic: ToonyCam Pro for this product work? or is it like I thoght only for rendering in toonstyle.
Cammera Magic is 3Delight - it won't work in Iray. The SF set does have Iray materials, so they are obviously meant to work without toony Cam.
Ok, then I guess I just havent been using it properly, I'll try it out and test it so that I understand how it works, and make some testrenders, and I will have much fun in the meantime
Thanks for helping me