GenX2 and Genesis 3 conceptual question
Oso3D
Posts: 15,095
in The Commons
Is there anything about the shape and format of Genesis 3 that might prove an issue with migrating morphs to previous generations?
I mean, there are all the extra bones and whatnot, so obviously some of those pose elements are absent...

Comments
Bending corrections.
There are also less polys to play with in Genesis 3, which may cause some issues. Moving morphs from G2 to G3 using the transfer utility often screws up the eyes, so it is possible GenX2 could suffer similar difficulties.
what the others have mentioned for sure. standard body shapes shouldn't be too much of an issue but the face and more extreme differences will cause issues.
The hidden corrective morphs are very important stuff.