G3F - Hip crest /Hip bone (front right/left)/lilac line - smoother???

cosmo71cosmo71 Posts: 3,609
edited January 2016 in The Commons

What I really do not like on G3F and all other characters for G3F existing right now is the hip area, in particular hip crest / hip bone front (left / right side) and the lilac line. This body region looks awful no matter what morphs and characters I have tried right until now and I have nearly all morphing products for G3F and a lot of characters and I have tried a lot to fix this region with no success. So is there a way to smooth this area that there are no folds and wrinkles, means that one not see the hip crest and hip bone no matter of the pose that is used? Really this area looks really bad especially if it comes to bendings and twisting morphs of the lower abdomen, pelvis and thighs, really aweful.

I want to create a not so skiny/slim and awaful anorexic looking character like all the other characters existing right now for G3F (even Bethany which is a bit more chubby has this bad looking area even she should have more fat so one does not see the hip bone/crest)

Post edited by cosmo71 on

Comments

  • cosmo71cosmo71 Posts: 3,609
    edited January 2016

    To understand me right, my character shall not look like a barrel of fat but the body shall look smooth, so a body tone smoother is missing for G3F.

    Post edited by cosmo71 on
  • cosmo71cosmo71 Posts: 3,609
    edited January 2016

    here is what I mean (just one part of G3F, if it comes to the breast/chest, well...not better). This sucks but is the best result I get with all these morphs, I do not want any of these, I want a really smooth hip area, no hip crest, no hip bone, nothing like this.

    shit.jpg
    842 x 750 - 67K
    Post edited by cosmo71 on
  • cosmo71cosmo71 Posts: 3,609
    edited January 2016

    It remains the case. G3F and the characters created for her are bad crafted and not really good designed and it is almost impossible to design a reasonably good-looking character in DS studio without any unwanted effects on the mesh if it comes to posing the character. The mesh design is aweful and the shaping morphs doesn`t fit to the mesh and also not the posing transforms and morphs. Nothing fits together and the low poly philosophy DAZ has jumped on with their new Genesis figures is not good at all. It begins with the breast/underbreast/nipple area and ends with the hip / hip bone / hip crest / thigh area and the crotch. These figures are totally bad crafted and bad designed. They are substandard and I do not get it, why a lot of people think they are totally great stuff.

    Sure, the new technology has some advantages especially the clothe fitting and also some of the bendings (not all) but as written above, the mesh design and morphs of these figures are bad, really bad what is a result of the low poly philosophy.

    Post edited by cosmo71 on
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