Footwear

How do you get Genesis 3 footwear to fit Genesis 2 characters?

Comments

  • RCDescheneRCDeschene Posts: 2,816
    edited January 2016

    Are you using Autofit? Do you have the G3F for G2F and/or G3M for G2M products installed?

    Post edited by RCDeschene on
  • bryanll1bryanll1 Posts: 141

    Are you using Autofit? Do you have the G3F for G2F and/or G3M for G2M products installed?Yes to all.  I used autofit and have g2f to g3f and g3f to g2f, but the feet still don't go into the shoes/boots.

  • bryanll1bryanll1 Posts: 141

    Yes to all.  I used autofit and have g2f to g3f and g3f to g2f, but the feet still don't go into the shoes/boots.

  • FSMCDesignsFSMCDesigns Posts: 12,845

    Are you using Autofit? Do you have the G3F for G2F and/or G3M for G2M products installed?

    yep found this product to be pretty worthless when trying to autofit heels.

    I have yet to see any conversion that yeilds acceptable results, so I just avoid trying or parent the heels when possible

  • j cadej cade Posts: 2,310

    It varries from shoe to shoe, it really depends on how the shoe was set up, A lot of heels are setup such that the heel keeps its heeled shape while the foot remains in the default pose and then uses a morph or hides parts to make the foot fit, this can cause problems converting as converting assumes that the object fits the old figure in the default pose.

     

    One thing I find helps is to look at how the shoes fit on the original figure, if it includes things like fit poses, its going to take more effort to transfer

    Usually I can get pretty decent converted shoes even from V4, but it often requires editing weightmaps which isn't something everyone can do. Provided the initial conversion doesn't dreastically deform the mesh, you can get something good by editing the weightmaps. If that sounds scary, its really not, I heartily recmend messing around with them.

     

     

  • Hey J.Cade -- do you have any basic tutorials about how exactly to edit weight maps? Seriously, I look at them every single time and don't know where to start.

    --MW

     

  • j cadej cade Posts: 2,310

    Hey J.Cade -- do you have any basic tutorials about how exactly to edit weight maps? Seriously, I look at them every single time and don't know where to start.

    --MW

     

    Blondie999's tutorials are great even though they're mostly designed around triax rigging, so if you're doing stuff for gen3 some things have changed (the new rigging is actually quicker, only one map) there's also this it starts on weightmapping around the 9 minute mark, but given how its about rigging shoes a lot of the other information is also pretty relevant (its for gen3 but if you're doing stuff for gen1 or 2 the only difference is you'll need to edit moar maps)

     

    Weightmapping is wonderfull 99% of transferred clothing looks better if you select a bone on the object and wave the smoothing brush around.

  • j cadej cade Posts: 2,310

    And here's my process its not perfect, but not bad for me spending less than 10 minutes.

     

    One key, you'll note on the last image the weightmap for the heel is actually split between the foot and heel bones, but it is split perfectly evenly, the key is to have the entire heel have the same value for everything so it moves like a block. this is because when it was just on the heel bone it kept bending too much towards the rest of the shoe.

    Thankfully most shoes you can just make the heelbone weightmap full.

    1dead shoe.jpg
    1920 x 1017 - 628K
    2this is why.jpg
    1920 x 1017 - 656K
    3functioning shoe.jpg
    1920 x 1017 - 698K
    4new weightmap.jpg
    1920 x 1017 - 692K
  • j cadej cade Posts: 2,310

    Also when in doubt, when editing transferred weightmaps, rightclick>geometry selection>select all rightclick>weight editing > smooth all and smooth the bejeezus out of it.

     

     

  • GatorGator Posts: 1,320

    I'm tagging in here for interest, because I've put some time into it and have only come out frustrated.

    Was using Poser, bought Victoria 7 and other Genesis 3 figures and am starting to use Daz Studio.  I have a lot of V4 clothing and shoes I'd like to use on Genesis 3.  I've been told by a few others they do it, so that's why I bought Genesis 3.

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