[RELEASED] CC Talan for Genesis 9 [Commercial]

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  • Wait, still? That is *really* weird. The only reason I can think of that it would crash on one and not the other for you is that there is a slight difference in the memory used in one over the other, so the one has enough room for the HD5 where the other does not. The HD5 doesn't crash for me on 4.23.01 (even in 3DL), but it does on the older version of Daz on my old system.

  • ElorElor Posts: 3,135

    Hello,

    Looking at the content of the archive, they are two sets of files related to metadata:

    • /Runtime/Support/DAZ_3D_104755_CC_Talan_for_Genesis_9.dsa
    • /Runtime/Support/DAZ_3D_104755_CC_Talan_for_Genesis_9.dsx
    • /Runtime/Support/DAZ_3D_104755_CC_Talan_for_Genesis_9.jpg
    • /Runtime/Support/LOCAL_USER_CC_Talan_for_Genesis_9.dsa
    • /Runtime/Support/LOCAL_USER_CC_Talan_for_Genesis_9.dsx
    • /Runtime/Support/LOCAL_USER_CC_Talan_for_Genesis_9.jpg

    Can I remove the LOCAL_USER ones (who are the ones used on my installation, no idea if it's supposed to be like that or if it's because at one point, I reimported all my LOCAL_USER metadata and caught CC Talan in the process) and ask Daz Studio to reimport the DAZ_3D ones ?

  • ChangelingChickChangelingChick Posts: 3,359

    Elor said:

    Hello,

    Looking at the content of the archive, they are two sets of files related to metadata:

    • /Runtime/Support/DAZ_3D_104755_CC_Talan_for_Genesis_9.dsa
    • /Runtime/Support/DAZ_3D_104755_CC_Talan_for_Genesis_9.dsx
    • /Runtime/Support/DAZ_3D_104755_CC_Talan_for_Genesis_9.jpg
    • /Runtime/Support/LOCAL_USER_CC_Talan_for_Genesis_9.dsa
    • /Runtime/Support/LOCAL_USER_CC_Talan_for_Genesis_9.dsx
    • /Runtime/Support/LOCAL_USER_CC_Talan_for_Genesis_9.jpg

    Can I remove the LOCAL_USER ones (who are the ones used on my installation, no idea if it's supposed to be like that or if it's because at one point, I reimported all my LOCAL_USER metadata and caught CC Talan in the process) and ask Daz Studio to reimport the DAZ_3D ones ?

    LOCAL_USER is just that--stuff the local user has made. My guess is you added categories or something like that to some of his presets and exported your user data at some point for safe keeping. You can absolutely delete those and not have an issue with the character. You will lose any customization with categories you've done though if you need to import your metadata again. 

  • ElorElor Posts: 3,135
    edited May 24

    Sorry, I should have clarified that I copy-pasted that list of six files from the readme:

    http://docs.daz3d.com/doku.php/public/read_me/index/104755/file_list

    The six of them are also all included in the archive downloaded from my product library on Daz3D.com.

    So while someone did something leading to Talan having two sets of metadata files, I'm not responsible :)

    I'll add the situation to my to-do list of tickets to open regarding problems related to metadata.

    Post edited by Elor on
  • ChangelingChickChangelingChick Posts: 3,359
    edited May 25

    Elor said:

    Sorry, I should have clarified that I copy-pasted that list of six files from the readme:

    http://docs.daz3d.com/doku.php/public/read_me/index/104755/file_list

    The six of them are also all included in the archive downloaded from my product library on Daz3D.com.

    So while someone did something leading to Talan having two sets of metadata files, I'm not responsible :)

    I'll add the situation to my to-do list of tickets to open regarding problems related to metadata.

    It causes no issues with metadata. It's just a couple extra files. It won't affect the install at all unless you specifically tell it to import user data. The categorization data is identical.

    Post edited by ChangelingChick on
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