Eyes texturing issue in Cinema 4D with Octane. Please help.

Hello, I’m importing the Genesis 9 figure from Daz into Cinema 4D and texturing it with Octane, but I’m having trouble with the EyeMoisture showing up black. I don’t know how to fix it. When I separate the Polygon Selection Tags for the Eye and EyeMoisture, the textures apply correctly, but when they overlap, they appear black. If anyone knows how to solve this issue, please help.


12.png
1339 x 709 - 760K


13.png
1507 x 735 - 923K
Comments
Ambient occlusion? I don't use Octane, but I tag that off in C4D for eye moisture. There was one other thing but it escapes me at the moment.