AI in DAZ studio what makes sense what are the fears?

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  • FSMCDesignsFSMCDesigns Posts: 12,856

    Gogger said:

    Here are some examples.  The first one is an IRAY render, the next two are AIRE, first with no prompt, on Default and the second one using the "Morning Light" preset.   
    Note: No idea why I was getting that weird facial marking, but AIRE cleaned it up for me.






    NICE! You should post this in the commons also so users that don't use AI yet can see the results 

  • MasterstrokeMasterstroke Posts: 2,497

    There is indeed useful AI.
    AI that runs locally on your computer.
    AI, that helps solving difficult calculations,
    (like cloth and hair simulations, Joint corrections based muscle, and body fat values, facial expressions, animations, avoiding poke throughs.)
    Post work - web based AI doesn't look any better, than any other AI slop.
    It can become prizey, it alters your characters' appearance and often uses the same light settings over and over again. 
    And it still is, what it always is, theft of other people's work.

  • sidcarton1587sidcarton1587 Posts: 118

    AIRE is a very interesting product, though it seems to suffer from some limitations which are to be expected based on what AI can realistically do now. Could be useful to implement an external workflow that uses both AI and non-AI components to manage the consistency and custom stylization problem. But still, it's a fantastic step in the right direction. Kudos to the developer. 

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