No encrypted for me.

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Comments

  • TheKDTheKD Posts: 2,711
    edited January 2016

    That's diaapointing. Normally I buy anything for males unless it's total cheap vomit-trash that I could slap together in an hour. Giani bundle would have been an instant buy. Shame they had to pull this crap on male stuff, to scew the "people don't buy enough male stuff, so why should we take the time to make any" loop more than it already is. Maybe they were banking on more like me getting on my knees and buying anyway, just becasue it's rare male stuff, to boost their sales numbers to help justify pushin more encryption out. Who knows what daz is thinking these days.

    Post edited by TheKD on
  • ghastlycomicghastlycomic Posts: 2,531
    nicstt said:
    Spit said:
    Leana said:
    Spit said:

    Will somebody explain the necessity of each product being stored as its own runtime? With a filename that is the product ID. That can't be installed where we want it

    That makes updates and uninstalling easier: if all the files for a product are in a special directory and can't be moved by the end user then the program knows exactly where they are and what it can delete / update.

    Well, that's a lousy tradeoff. And what does that have to do with encryption?

     

    It has absolutely nothing to do with encryption. 

    Yeh DRM is awsome for helping customers 'find-their-stuff'.

    And please stop referring to your DRM as encryption, they are not the same; DRM uses encryption, but so do other features of computer software.

    https://www.defectivebydesign.org/what_is_drm_digital_restrictions_management

    DRM is encryption. You're thinking of Database, not DRM. DRM has nothing to do with helping customers find their stuff.

  • TheKD said:

    That's diaapointing. Normally I buy anything for males unless it's total cheap vomit-trash that I could slap together in an hour. Giani bundle would have been an instant buy. Shame they had to pull this crap on male stuff, to scew the "people don't buy enough male stuff, so why should we take the time to make any" loop more than it already is. Maybe they were banking on more like me getting on my knees and buying anyway, just becasue it's rare male stuff, to boost their sales numbers to help justify pushin more encryption out. Who knows what daz is thinking these days.

    The Gianni 7 Bundle content is not Connect-only or encrypted.

  • -

    I am still worried that my workflow will be seriously compromised by this move toward encryption-only content. My main machine to control all the content (and do non 3D-related work) is my laptop. However, it dramatically overheats if I try to use IRAY, and it is not intended to run it. Instead, like a previous poster, I use Dropbox to synchronize my content libraries with a desktop machine that has a powerful graphics card as well as a license for Octance Render via the Poser plugin (I do not have a license for DAZ Studio for Octane). However, I actually far more frequently use Luxrender via the Reality plugin for which I use yet another machine in my office to render (usually overnight) sets of images via 4 connected nodes.

    I.e., I have so far been able to use my main work machine to set things up, have all materials autosynchronize via Dropbox to both the desktop (for Octane), and the other machine (actually another laptop) to play the master for the luxrender nodes. Finally, I use the desktop machine to host the rendering of Poser versions of the same sets of images via the Queue manager. I.e., I typically set things up on my main laptop (that I also take home, from where things are connected to the office via VPN and tight VNC) and outsource all the actual rendering. This has been a good workflow for me, since I need to create a very narrow range of images but these need to be the best possible quality that I can manage. The different rendering engines have different strengths (and some things I still fail to manage in Luxrender) - so what I do in the end is to create difference images in Photoshop and then blending everything together again from the different source images to create the final images after a lot of filtering etc. Nevertheless, I need to be able to open content from different machines as well as synchronize an accessible library via Dropbox - eventhough I am actually only working on one copy at a time.

    In addition to having a lot of potential to screw up my workflow, encrypted resources seem a lot less valuable to me overall and a likely pain and cause of headaches to use. I may still be buying some but if given the choice, unencrypted is worth significantly more to me (and I will be willing to pay much less for encrypted content). E.g., I only recently bought a license for the Adobe Creative Master Suite CS6 since I would rather have a slightly outdated version of the software for which I own an actual time-unlimited license than even a discounted monthly fee.

    Finally, I find it very unfriendly of DAZ to sneak into delivering encryption-only content the way they are doing it. I have literally been spending thousands of dollars on content here over the last couple of years and that there seems to be basically no true "customer appreciation" outside of advertisements in the form of so-called "customer appreciation sales" greatly annoys me. I may still have to buy things here but in my heart I hope there will be competition to this type of business model that won't follow this type of fake pure-business friendliness.

    Reality sends a Luxrender scene file - that would, I believe, be an exported format and not affected by encryption. I'm completely unfamiliar with octane but would iamgine any remote/network render system with that would be safe in the same way. I'm not sure how you are getting files into Poser - Poser-format content is not encrypted, and OBJ (or CR2) export from DS would be unaffected.

    I use DSON-importer for Poser (Genesis 1, 2), as well as D3D's DSON-loader script. As concerns Luxrender, perhaps that would still work - although I always check texture collection since otherwise I have gotten errors (white textures) from the samples rendered by the nodes. I am not sure if the textures are part of the encryption or not. But in any case, I need to switch as seamlessly as possible between at least two machines (I actually have 2 licences for Poser 2014, and 3 licenses for Reality 4 [2 x Poser, 1x DAZ, + 1 older reality 2 license for DAZ, etc.), as well as another license for Poser 2012 installed on the other laptop to be able to check on things there.

    Perhaps the encrypted-content would still work as long as I stay in DAZ studio but reading the types of error messages other users appear to get who don't have a workflow like that suggests that it could be a lot of trouble. In particular since there is no way of telling how this will continue in the future.

    Only native Daz Studio files are encrypted - textures are not.

  • j cade said:
    j cade said:
    nicstt said:

    Content creators, could get access to unlocked Daz, just like they get access to HD morphs.

    Except that that would mean there could be no new vendors, Daz likes new vendors. Mo' Vendors. Mo' Moneys.

     

    If they go walled garden as it is increasingly looking like they will, they can get new vendors anytime they want by recruiting from people making 3d content for Poser and other programs. Locking out the hoi polloi doesn't prevent them from going out to cherrypick the talent when they want.

     

    Except that is a much smaller pool of potential vendors, who would be currently using a different program. So it would make no sense.

     

    Um... Have you been to any other sites? There's more than enough people out there to crank out bikinis and low cut dresses for the next dozen iterations of Victoria. And creating content using other programs is fairly normal. All they'd need is access to the tools to make stuff for Encrypted Studio. Might slow things down, but not much. Or they'd sell a 'developer's edition' that could run unencrypted content, not all that different from how console game development is handled really.
  • TheKDTheKD Posts: 2,711
    TheKD said:

    That's diaapointing. Normally I buy anything for males unless it's total cheap vomit-trash that I could slap together in an hour. Giani bundle would have been an instant buy. Shame they had to pull this crap on male stuff, to scew the "people don't buy enough male stuff, so why should we take the time to make any" loop more than it already is. Maybe they were banking on more like me getting on my knees and buying anyway, just becasue it's rare male stuff, to boost their sales numbers to help justify pushin more encryption out. Who knows what daz is thinking these days.

    The Gianni 7 Bundle content is not Connect-only or encrypted.

    Herp derp to me, I meant detective bundle lol. 

  • TheKD said:
    TheKD said:

    That's diaapointing. Normally I buy anything for males unless it's total cheap vomit-trash that I could slap together in an hour. Giani bundle would have been an instant buy. Shame they had to pull this crap on male stuff, to scew the "people don't buy enough male stuff, so why should we take the time to make any" loop more than it already is. Maybe they were banking on more like me getting on my knees and buying anyway, just becasue it's rare male stuff, to boost their sales numbers to help justify pushin more encryption out. Who knows what daz is thinking these days.

    The Gianni 7 Bundle content is not Connect-only or encrypted.

    Herp derp to me, I meant detective bundle lol. 

    Ah, sorry.

  • TheKDTheKD Posts: 2,711
    j cade said:
    j cade said:
    nicstt said:

    Content creators, could get access to unlocked Daz, just like they get access to HD morphs.

    Except that that would mean there could be no new vendors, Daz likes new vendors. Mo' Vendors. Mo' Moneys.

     

    If they go walled garden as it is increasingly looking like they will, they can get new vendors anytime they want by recruiting from people making 3d content for Poser and other programs. Locking out the hoi polloi doesn't prevent them from going out to cherrypick the talent when they want.

     

    Except that is a much smaller pool of potential vendors, who would be currently using a different program. So it would make no sense.

     

     

    Um... Have you been to any other sites? There's more than enough people out there to crank out bikinis and low cut dresses for the next dozen iterations of Victoria. And creating content using other programs is fairly normal. All they'd need is access to the tools to make stuff for Encrypted Studio. Might slow things down, but not much. Or they'd sell a 'developer's edition' that could run unencrypted content, not all that different from how console game development is handled really.

    They won't even let us peons play with their HD morph system for ourselves, how well do you think their encryption system is going to be protected compared to that?

  • TheKDTheKD Posts: 2,711
    TheKD said:
    TheKD said:

    That's diaapointing. Normally I buy anything for males unless it's total cheap vomit-trash that I could slap together in an hour. Giani bundle would have been an instant buy. Shame they had to pull this crap on male stuff, to scew the "people don't buy enough male stuff, so why should we take the time to make any" loop more than it already is. Maybe they were banking on more like me getting on my knees and buying anyway, just becasue it's rare male stuff, to boost their sales numbers to help justify pushin more encryption out. Who knows what daz is thinking these days.

    The Gianni 7 Bundle content is not Connect-only or encrypted.

    Herp derp to me, I meant detective bundle lol. 

    Ah, sorry.

    My fault, was just looking at a thread for giani 7 renders, probably where the brainfart came from.

  • Cris PalominoCris Palomino Posts: 12,450
    TheKD said:
    j cade said:
    j cade said:
    nicstt said:

    Content creators, could get access to unlocked Daz, just like they get access to HD morphs.

    Except that that would mean there could be no new vendors, Daz likes new vendors. Mo' Vendors. Mo' Moneys.

     

    If they go walled garden as it is increasingly looking like they will, they can get new vendors anytime they want by recruiting from people making 3d content for Poser and other programs. Locking out the hoi polloi doesn't prevent them from going out to cherrypick the talent when they want.

     

    Except that is a much smaller pool of potential vendors, who would be currently using a different program. So it would make no sense.

     

     

    Um... Have you been to any other sites? There's more than enough people out there to crank out bikinis and low cut dresses for the next dozen iterations of Victoria. And creating content using other programs is fairly normal. All they'd need is access to the tools to make stuff for Encrypted Studio. Might slow things down, but not much. Or they'd sell a 'developer's edition' that could run unencrypted content, not all that different from how console game development is handled really.

    They won't even let us peons play with their HD morph system for ourselves, how well do you think their encryption system is going to be protected compared to that?

    You have the tools you need to make content for Studio.  It's called Studio.  There are no tools for making encrypted product.  We make product as we've always done.  We still use ZBrush, Modo, Blender, Maya, Lightwave, Silo...any number of other programs the same way as before.

  • SimonJMSimonJM Posts: 6,067

    Despite having found (and corrected) issues within purchased content files I have no real objection to encrypted content.  The flavour of DRM (currently) being rolled out by DAZ I also have no real issue with (as you end up getting files you can backup ... somewhere in your filesystem) but as they both go hand-in-hand and involve Connect I will not be making use of them - sad as I have had to leave a fair bit of stuff un-purcahed recently due to this.

    My issue is with Connect and it's integration into DS.  Sorry, I have a 3D application (Daz Studio) and I have a content downloading/handling application (DIM) and, to me, that is just how they should be - separate.  I loathe and detest, with a vengeance, multi-purpose applications, especially when one of those areas is related to networking.  I also like having the install zips stored on an external HDD, a ready-made backup, easily handled as DIM does it for me!  I don't need to go and find the new files lurking somewhere in a rat's nest of directories to enable me to be able to make a backup copy.

    I will continue to use DIM for as long as it is supported then I will, sadly, stop buying any more DAZ content.

  • SnowSultanSnowSultan Posts: 3,773

    I don't need to go and find the new files lurking somewhere in a rat's nest of directories to enable me to be able to make a backup copy.

    Can't you just back up the entire "data" directory? Not only are all of the files in there now, but opening the installation folder from within Studio gives you quick access to all of the files that used to be spread across ridiculously-named texture and geometry folders.

  • TheKD said:
    j cade said:
    j cade said:
    nicstt said:

    Content creators, could get access to unlocked Daz, just like they get access to HD morphs.

    Except that that would mean there could be no new vendors, Daz likes new vendors. Mo' Vendors. Mo' Moneys.

     

    If they go walled garden as it is increasingly looking like they will, they can get new vendors anytime they want by recruiting from people making 3d content for Poser and other programs. Locking out the hoi polloi doesn't prevent them from going out to cherrypick the talent when they want.

     

    Except that is a much smaller pool of potential vendors, who would be currently using a different program. So it would make no sense.

     

     

    Um... Have you been to any other sites? There's more than enough people out there to crank out bikinis and low cut dresses for the next dozen iterations of Victoria. And creating content using other programs is fairly normal. All they'd need is access to the tools to make stuff for Encrypted Studio. Might slow things down, but not much. Or they'd sell a 'developer's edition' that could run unencrypted content, not all that different from how console game development is handled really.

    They won't even let us peons play with their HD morph system for ourselves, how well do you think their encryption system is going to be protected compared to that?

    You have the tools you need to make content for Studio.  It's called Studio.  There are no tools for making encrypted product.  We make product as we've always done.  We still use ZBrush, Modo, Blender, Maya, Lightwave, Silo...any number of other programs the same way as before.

    This works for now. I was thinking ahead to if/when DAZ goes walled garden and makes versions of Studio that won't run unencrypted content.
  • j cadej cade Posts: 2,310
    TheKD said:
    j cade said:
    j cade said:
    nicstt said:

    Content creators, could get access to unlocked Daz, just like they get access to HD morphs.

    Except that that would mean there could be no new vendors, Daz likes new vendors. Mo' Vendors. Mo' Moneys.

     

    If they go walled garden as it is increasingly looking like they will, they can get new vendors anytime they want by recruiting from people making 3d content for Poser and other programs. Locking out the hoi polloi doesn't prevent them from going out to cherrypick the talent when they want.

     

    Except that is a much smaller pool of potential vendors, who would be currently using a different program. So it would make no sense.

     

     

    Um... Have you been to any other sites? There's more than enough people out there to crank out bikinis and low cut dresses for the next dozen iterations of Victoria. And creating content using other programs is fairly normal. All they'd need is access to the tools to make stuff for Encrypted Studio. Might slow things down, but not much. Or they'd sell a 'developer's edition' that could run unencrypted content, not all that different from how console game development is handled really.

    They won't even let us peons play with their HD morph system for ourselves, how well do you think their encryption system is going to be protected compared to that?

    You have the tools you need to make content for Studio.  It's called Studio.  There are no tools for making encrypted product.  We make product as we've always done.  We still use ZBrush, Modo, Blender, Maya, Lightwave, Silo...any number of other programs the same way as before.

     

    This works for now. I was thinking ahead to if/when DAZ goes walled garden and makes versions of Studio that won't run unencrypted content.

     

     

    That is the giantest "if" ever. There is literally no evidence that such a thing will ever happen, and so very much that it won't.

  • TheKDTheKD Posts: 2,711
    edited January 2016
    TheKD said:
     

    They won't even let us peons play with their HD morph system for ourselves, how well do you think their encryption system is going to be protected compared to that?

    You have the tools you need to make content for Studio.  It's called Studio.  There are no tools for making encrypted product.  We make product as we've always done.  We still use ZBrush, Modo, Blender, Maya, Lightwave, Silo...any number of other programs the same way as before.

    Yeah, but you danced around the point. As an end user, if I want HD morphs, I must buy them, or become one of your PA's. I cannot make my own. 

    Also, y'all damnwell better have some tool than enables crazy vendors like Zevo to get at everything unencrypted, or you just shot yourselves in the foot. How are people supposed to make the good stuff like age control otherwise? Age control is one of the nuber one reasons we moved away from v4 m4 k4. I find it very hard to believe that daz would release this DRM, without having made a full API so as not to stifle any future breakthroughs from your vendors. Sad though, a lot of the best things were discovered by users just mucking aroun, and figuring out some weird quirk. Once more and more is encrypted, that will happen a lot less. Stifling artists creativy has never, ever had a positive effect. In fact, most of us artists get right pissed when someone does something that might stifle it. Artists are your biggest customer I assume.

    Post edited by TheKD on
  • TesseractSpaceTesseractSpace Posts: 1,582
    edited January 2016
    j cade said:
    TheKD said:
    j cade said:
    j cade said:
    nicstt said:

    Content creators, could get access to unlocked Daz, just like they get access to HD morphs.

    Except that that would mean there could be no new vendors, Daz likes new vendors. Mo' Vendors. Mo' Moneys.

     

    If they go walled garden as it is increasingly looking like they will, they can get new vendors anytime they want by recruiting from people making 3d content for Poser and other programs. Locking out the hoi polloi doesn't prevent them from going out to cherrypick the talent when they want.

     

    Except that is a much smaller pool of potential vendors, who would be currently using a different program. So it would make no sense.

     

     

    Um... Have you been to any other sites? There's more than enough people out there to crank out bikinis and low cut dresses for the next dozen iterations of Victoria. And creating content using other programs is fairly normal. All they'd need is access to the tools to make stuff for Encrypted Studio. Might slow things down, but not much. Or they'd sell a 'developer's edition' that could run unencrypted content, not all that different from how console game development is handled really.

    They won't even let us peons play with their HD morph system for ourselves, how well do you think their encryption system is going to be protected compared to that?

    You have the tools you need to make content for Studio.  It's called Studio.  There are no tools for making encrypted product.  We make product as we've always done.  We still use ZBrush, Modo, Blender, Maya, Lightwave, Silo...any number of other programs the same way as before.

     

    This works for now. I was thinking ahead to if/when DAZ goes walled garden and makes versions of Studio that won't run unencrypted content.

     

     

    That is the giantest "if" ever. There is literally no evidence that such a thing will ever happen, and so very much that it won't.

    There's no evidence either way. Except of course the addition of a nice shiny DRM encryption system in software that previously had no such thing. Oh and the need the store feels to entice into embracing DRM as a good thing.

    And that's before we included the flipflopping statements, the avoidance of any clear statement of what the situation is. The attempt to claim that the system wasn't really DRM...

    Post edited by TesseractSpace on
  • -

    TheKD said:
    TheKD said:
     

    They won't even let us peons play with their HD morph system for ourselves, how well do you think their encryption system is going to be protected compared to that?

    You have the tools you need to make content for Studio.  It's called Studio.  There are no tools for making encrypted product.  We make product as we've always done.  We still use ZBrush, Modo, Blender, Maya, Lightwave, Silo...any number of other programs the same way as before.

    Yeah, but you danced around the point. As an end user, if I want HD morphs, I must buy them, or become one of your PA's. I cannot make my own. 

    Also, y'all damnwell better have some tool than enables crazy vendors like Zevo to get at everything unencrypted, or you just shot yourselves in the foot. How are people supposed to make the good stuff like age control otherwise? Age control is one of the nuber one reasons we moved away from v4 m4 k4. I find it very hard to believe that daz would release this DRM, without having made a full API so as not to stifle any future breakthroughs from your vendors. Sad though, a lot of the best things were discovered by users just mucking aroun, and figuring out some weird quirk. Once more and more is encrypted, that will happen a lot less. Stifling artists creativy has never, ever had a positive effect. In fact, most of us artists get right pissed when someone does something that might stifle it. Artists are your biggest customer I assume.

    Nothing in 4.9 prevents the creation of morphs or ERC links.

  • Cris PalominoCris Palomino Posts: 12,450
    TheKD said:
    TheKD said:
     

    They won't even let us peons play with their HD morph system for ourselves, how well do you think their encryption system is going to be protected compared to that?

    You have the tools you need to make content for Studio.  It's called Studio.  There are no tools for making encrypted product.  We make product as we've always done.  We still use ZBrush, Modo, Blender, Maya, Lightwave, Silo...any number of other programs the same way as before.

    Yeah, but you danced around the point. As an end user, if I want HD morphs, I must buy them, or become one of your PA's. I cannot make my own. 

    Also, y'all damnwell better have some tool than enables crazy vendors like Zevo can get at everything unencrypted, or you just shot yourselves in the foot. How are people supposed to make the good stuff like age control otherwise? Age control is one of the nuber one reasons we moved away from v4 m4 k4. I find it very hard to believe that daz would release this DRM, without having made a full API so as not to stifle any future breakthroughs from your vendors. Sad though, a lot of the best things were discovered by users just mucking aroun, and figuring out some weird quirk. Once more and more is encrypted, that will happen a lot less. Stifling artists creativy has never, ever had a positive effect. In fact, most of us artists get right pissed when someone does something that might stifle it. Artists are your biggest customer I assume.

    Well, HD Morphs are definitely out of your reach if you are not a PA.  How much out of your reach depends on what you are trying to make.  Most users can make very good morphs (just look back over products) with the use of sculpting and normals.  

    Encryption isn't going to stop anyone from making good product because we still work the way we have been doing for many years.  You can export the meshes to work on in any number of programs.  I'm being general because you are not giving me specifics....but if this conversation is going to go into discussing HD or similar, then we need to take it away from this thread.

  • TheKDTheKD Posts: 2,711

    HD morphs bro. Been making regular morphs forever, I know I can still make those and slap some displacement maps on it. 

  • j cadej cade Posts: 2,310

    Seriously some of the speculation in this thread is approaching, "What if Daz's plan is to encrypt all of our content then hold it hostage to force us to form a militia and take over America!!!"

    Sure, technically it could happen, I mean Daz can't disprove it.

     

    @TesseractSpace To quote Sagan "Extraordinary claims require extraordinary evidence"  You can make a claim but the burden of proof is on you to prove it.

  • Cris PalominoCris Palomino Posts: 12,450

    Bro refers to Richard?  I'm more of the sis variety.  ;)

  • TheKDTheKD Posts: 2,711

    Bro refers to Richard?  I'm more of the sis variety.  ;)

    My mistake, will try to remember that for future engagements.

  • Cris PalominoCris Palomino Posts: 12,450
    TheKD said:

    Bro refers to Richard?  I'm more of the sis variety.  ;)

    My mistake, will try to remember that for future engagements.

    NP :)  So many people use avatars of the opposite sex, I can't even use that for an identifier anymore, heh.

  • TesseractSpaceTesseractSpace Posts: 1,582
    edited January 2016
    j cade said:

    Seriously some of the speculation in this thread is approaching, "What if Daz's plan is to encrypt all of our content then hold it hostage to force us to form a militia and take over America!!!"

    Sure, technically it could happen, I mean Daz can't disprove it.

     

    @TesseractSpace To quote Sagan "Extraordinary claims require extraordinary evidence"  You can make a claim but the burden of proof is on you to prove it.

    And where is DAZ burden of proof for their claims of piracy justifying we accept their jackboot on our content libraries? Content piracy was around long before DAZ studio and just now it requires we accept this DRM? I'm supposed to accept them at their word that this is necessary? By their actions they say I can't be trusted not to pirate their content and yet they ask, no they demand my trust that they won't abuse this system to give themselves an economic advantage? They hide behind empty statements like 'we have no plans to do this in the near future' and you want to tell them they can do as they please because we won't question it? If I'm going to be treated like a potential criminal, I don't see why I can't regard them the same way.

    And now thanks to database fubar forcing a reset of the database, my content is out of easy reach till I can get to open wifi to login... At least it isn't encrypted so I can still force it by adding directories ..
    Post edited by TesseractSpace on
  • SimonJMSimonJM Posts: 6,067

    I don't need to go and find the new files lurking somewhere in a rat's nest of directories to enable me to be able to make a backup copy.

    Can't you just back up the entire "data" directory? Not only are all of the files in there now, but opening the installation folder from within Studio gives you quick access to all of the files that used to be spread across ridiculously-named texture and geometry folders.

    Every single time I download/install something?  Yes, I could.  But that's a godawful waste of time and effort when DIM gives me the backup automagically.

  • Well, considering several of the new releases for DRM items are men's specific clothing, I feel kind of screwed, because men's clothing is scarce I'm buying it anyway. I hate encryption, but there are so few items available for gen 3 male sold at the store, that I Can't pass up free or extremely inexpensive men's wear.

    I don't think that is indicative though that people accept DRM. Just that some of us are a touch desparate to get stuff we can illustrate with.

    I resolved the dilemma by submitting a Zendesk ticket explaining exactly how they just lost a sale.

  • Cris PalominoCris Palomino Posts: 12,450

    One of the PAs mentioned http://allwaysync.com/ as a way that he mirrors content between multiple work computers.  Might be worth checking into.

  • 107gb of content across 1,958 products rendered useless for seven hours by a database glitch while away from an internet connection. Yep, not inconvenient at all. Thankfully none of it is encrypted or it would be completely useless. As it is, it's a pain to navigate through each product's individual runtime to use it. Not to mention the fun when I do connect. Will I have to tell it to reinstall everything or will it find what it already installed?
  • TheKDTheKD Posts: 2,711
    107gb of content across 1,958 products rendered useless for seven hours by a database glitch while away from an internet connection. Yep, not inconvenient at all. Thankfully none of it is encrypted or it would be completely useless. As it is, it's a pain to navigate through each product's individual runtime to use it. Not to mention the fun when I do connect. Will I have to tell it to reinstall everything or will it find what it already installed?

    I just checked all my runtimes, I only clock in at 90.1 GB, since I nuked all my v4 m4 and k4 stuff, rather than go through 1 by 1 and see what converts well to g3 and what doesn't lol. I still have copies, just not on my hard drive, in case I get masochistic or desperate for some content lol.

  • Havos said:

    For me, encrypted content is less value than unencrypted, so if it is offered at a massive discount I might be tempted, since I am buying less, for less. As others have said, the real test will be when we start seeing encrypted stuff at the standard 30% off, particularly if it is an item from a top PA, not just a DO buyout.

    No, it actually would cost MORE, since they have to do an extra step in the packaging process for encrypted content; the work done by the vendor is the same no matter what.

This discussion has been closed.