DAZstudio make Prop out of Human?
Fauvist
Posts: 2,290
in The Commons
Is it possible to load one of the Genesis1,2,or3 figures in Studio, dress it, pose it, texture it, and then somehow glue it all together and make it into a prop that I can then export, and import into Poser? If so, how?
Thanks!

Comments
Yeah...like a nonposeable statue?
Simply export it as an obj without hiding anything.
If you would like to keep it as a poseable Poser cr2 instead, you might be interested in this tutorial: http://www.daz3d.com/genesis-to-poser-cr2
If I export it as an obj, will all the textures stay attached in the right place? To export the total figure including clothing and hair, do I choose the figure - which might be Genesis - and then export that?
OBJ will export whatever is visible in the scene, regardless of selection. Textures will depend on how well the target application reads the DS MTL files - I don't know about Poser - but of course you will be limited to the properties supported by the MTL format at best.
OBJ will export whatever is visible in the scene? Does that include Genesis 3 characters? In DAZ Studio, if I load Genesis (1) and then the Michael 3 morphs, and dress the figure in Michael 4 clothes, and apply a Victoria 4 texture, and morph the thing into a Gorilla/Zombie -will all this stay the way it looks in the Studio viewport - and appear like that in Poser? (with materials having to be fixed in Poser) If so, then this thing is an unposable prop?
Yes...it will look like it does in the viewport and be unrigged/not posable.