Figure Metrics has me beyond frustrated!

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Comments

  • Richard HaseltineRichard Haseltine Posts: 108,327
    Decoyboy said:

    You need to tell it which moprhs/properties to use for the measurements you want to chnage - there are presets for some figures, and you can create your own so you don't need to keep doing the same work.

    So is there a list somewhere to help us know what morphs/properties should be used where?  Like underbust circumference, What do we use for that?  Just seems like if the catorgies were created, then the vendor could have finished by assigning the morphs.  I wouldn't expect the "shoulder to shoulder" measurement to change the size of the legs.  maybe i am not liking it as much because i had the mindset of this was a put in your numbers and go product, and not a fill out a map of the whole human body and then put in your numbers. 

    The problem would be that different people would have different morph sets available. I'm not aware of a list, and I don't have one of my own, but it might be an intresting project to try to compile one - perhaps a forum crowd-sourcing exercise.

  • nonesuch00nonesuch00 Posts: 18,762

    I have a pretty long list of morphs nowdays & it's been a while since I used the product, back when I have only a very few morph sets, but it was frustrataing then too to have the different morphs cause measurements to tug back and forth in size although I eventually just accepted good enough for the intended 'body type'.

  • Richard HaseltineRichard Haseltine Posts: 108,327

    I have a pretty long list of morphs nowdays & it's been a while since I used the product, back when I have only a very few morph sets, but it was frustrataing then too to have the different morphs cause measurements to tug back and forth in size although I eventually just accepted good enough for the intended 'body type'.

    Having things go back and forth sounds like having an irresolvable selection or morphs and properties, so that the code has to further tweak one morph to make up for theffects of another which is then itself wrong and needs tweaking, knocking the first off its target value and so on.

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