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Daz 3D Forums > 3rd Party Software > Maya Discussion

Why are so many morphs being exported?

mrpdean_7efbae9610mrpdean_7efbae9610 Posts: 130
February 2024 in Maya Discussion

When exporting an FBX using the Daz To Maya bridge, I select just a few joint corrective morphs that I need to export:

 

 

 

But what actually gets exported is over 2350 morphs, most of which seem to have nothing to do with the current character!!

It seems to export morphs for every character I have installed.

How can I get it to only export the morphs I have selected and only the ones the currect character needs?

Thanks

 

 

 

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1365 x 871 - 286K
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