Supersuit - Cover Mouth, Nostrils and Ears?

I just bought Supersuit for Genesis (the base package) and I'm generally quite pleased with it. But I was disappointed to find the supersuit doesn't include any mesh/materials for making masks cover nostrils, ears, and mouths - which seems like a pretty glaring oversight considering the abundance of characters designed as such (Spider-Man, Deadpool, Deathstroke...)

Does anyone know of a way to do this, preferably without spending more money on another add-on?

Comments

  • The cheapest way I can think of would be to use a 2D program and create a Texture map for Genesis for the bodypart you want to cover that matches the suit then plug the map into the Diffuse Channel in the Surface tab.

    You can also check out some of the freebie sites we have the freebie forum here http://www.daz3d.com/forums/categories/freebies and I know Rendo has a section for freebies as well https://www.renderosity.com/mod/freestuff/

    Elli

  • Oso3DOso3D Posts: 15,100

    Poking around, looks like I got the Pro pack which includes the Supersuit Trooper, which DOES include a helmet (though it's very distinct and not very Spidermanish)

    A simple option is using Geometry Shell on the base figure, make eyelashes invisible, and tweak to taste. The problem THERE is that the nose and ears would look very much like nose and ears.


     

  • I ultimately found a couple of freebie masks that do the trick for covering the features; the problem I have now is that, when fitting it to the figure - even with "Bodysuit - Tight" - the neck is too loose; the bottom of the neck hangs in a circle around the neck instead of conforming to it. Any ideas?

  • HeraHera Posts: 1,962

    Hide the neck, either if it's is own bone by turning it invisible or using a transmap.

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