• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Cinema 4D Discussion

NEED HELP TRYING TO FIGURE OUT A WORKFLOW FOR ENDORPHIN TO C4D USING DAZ CHARACTERS

blackacidproductionblackacidproduction Posts: 1
November 2023 in Cinema 4D Discussion

so i need to make an animation which i want to render using redshift in cinema 4d and i am using the ancient software Endorphin to animate it, now i want those animation on a Genesis 8 Chacter and finally in cinema 4d to render it
 

my current status of progess is shit and i am losing over it please guide me through this hell

Comments

  • Willy2Willy2 Posts: 178
    November 2023

    You want to animate a Genesis character in C4D.
    The export of Daz Studio animated scenes to C4D is mainly done with the Alembic format which is very efficient. If other possibilities exist, they are little used and little described on the internet.
    Then it doesn't matter what render engine is in C4D. Moreover, before launching the rendering, we check that the animation is played correctly in C4D.
    As a result, you should start to define a process with whatever softwares you are using, starting by testing it with a very basic animation and an unclothed C4 character.
    Furthermore, in your post, you do not indicate how you import the scene into C4D, which does not allow you to respond precisely.

  • GordigGordig Posts: 10,596
    November 2023

    Which version of C4D? If you're on at least R21 (if I remember correctly), you can use the character definition tag to apply imported animations to a figure. I haven't tried bridging an animated character yet, but if you could export animation to DS and apply it to your character there, you could either use the Daz to C4D bridge or simply export as Alembic.

  • blackacidproductionblackacidproduction Posts: 1
    November 2023

    hey thanks for the comment Getting the genesis daz to c4d isnt the issue for me main issue is to get the endorphin data to Genesis 8 character in daz

    Thanks

  • GordigGordig Posts: 10,596
    November 2023

    I'd never heard of Endorphin before now, so I don't know how it works. Can you import a G8 character into Endorphin, build your animation on that, and then export it? Does Endorphin export BVH?

  • GordigGordig Posts: 10,596
    November 2023

    And to expand on my previous post: you don't need to get your animation back into DS if it was built on a G8 skeleton. Simply import your Daz character into C4D, import the animation, apply the character definition tag to both, then add a character solver tag to the character.

  • wolf359wolf359 Posts: 3,928
    November 2023 edited November 2023

    Gordig said:

    I'd never heard of Endorphin before now, so I don't know how it works. Can you import a G8 character into Endorphin, build your animation on that, and then export it? Does Endorphin export BVH?

     

    @Gordig
    Endorphin was a powerful ragdoll simulation software that has long  been discontinued yet lives on  amongst us few die hards who still have a working install and  yes it exports to FBX &  BVH compatible with pre genesis Daz & poser native figures.
    I had several PM’s with the OP about the process of sending the Endorphin BVH files from Daz Mike 3 up to his goal figure of G8F but then I learned he had Reallusion Iclone 8 & CC4  which will allow him to bypass DAZ studio completely with its retargeting and pipeline tools for C4D Blender maya Max etc.
    So I think he has found his solution.  

    Post edited by wolf359 on November 2023
  • piefr1piefr1 Posts: 13
    December 2023 edited December 2023

    blackacidproduction said:

    hey thanks for the comment Getting the genesis daz to c4d isnt the issue for me main issue is to get the endorphin data to Genesis 8 character in daz

    Thanks

    lol ....you have to retarget endorphin in c4d .....not daz of course ...... i use endorphin with daz  in c4d .....C4d has easy tools to do that 

    Post edited by Richard Haseltine on December 2023
Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.