Layered Shaders in DAZ 4.8 (do these work?)

What is the trick to getting Layered shaders to work in DAZ?

Poser does this just fine, and I have UberSurface2, but it is not doing what I expect.

I want 2 surfaces with all the same parameters, and I want to be able to apply a mask on the top layer so that it is only displayed over the bottom layer based on the mask.

I also want opacity control on both layers.  Is this not possible?

It looks like the only option I have is to use photoshop to blend my two layers and apply it as a single layer in DAZ.

Nothing I've experienced, playing with layered shaders, in DAZ, gives me any indication layered textures with two diffuse layers works.

 

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