the model appears completely broken on export help please

ASTERX5GAMINGASTERX5GAMING Posts: 9
edited October 2015 in The Commons

hi guys

well excuse me for being a noob i have been to 3d modeling for only 1 week .. i am making a game on unreal engine 4 so for the characters daz3d made my dreams come true... whatever i have a big problem trying exporting all this models... they appear really broken .. each program makes it look different i want to use in 3dxchange to use them in iclone later.... well sometime the rig is in a place and the body is in another . the hair and the clothes i used almost every exporting settings .... it doesnt work on g1 g2m g2f g3f nothing can someone tell me whats the problem .. someone told me its the weight map but i have no idea how to do that on daz if its even possible.. this was my best try and it never even look like that in any other export, 

 

 

image

whytehfuk.png
1368 x 800 - 564K
whytehfuk.png
1368 x 800 - 564K
Post edited by ASTERX5GAMING on

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