the model appears completely broken on export help please
hi guys
well excuse me for being a noob i have been to 3d modeling for only 1 week .. i am making a game on unreal engine 4 so for the characters daz3d made my dreams come true... whatever i have a big problem trying exporting all this models... they appear really broken .. each program makes it look different i want to use in 3dxchange to use them in iclone later.... well sometime the rig is in a place and the body is in another . the hair and the clothes i used almost every exporting settings .... it doesnt work on g1 g2m g2f g3f nothing can someone tell me whats the problem .. someone told me its the weight map but i have no idea how to do that on daz if its even possible.. this was my best try and it never even look like that in any other export,


Comments
Wow, scary face, LOL I can't help with the export, but wanted to make sure you know you need one of these before using any DAZ assets in a game
http://www.daz3d.com/commercial-game-developer-license
http://www.daz3d.com/indie-game-developer-license
Part of the problem could be that DAZ models were not originally made with games in mind and I have yet to see any flawless export options. A few users seem to have had success with exporting to Iclone, so hopefully they can shed some light on the process.
thx for ur care yeah i know about them but i saw people exporting with no problem