They are in my runtime now. Thank you so much for an incredible amount of work you did on documenting what was included. I so appreciate that. And the expressions! Adore them.
Thank you! Those are all the base Daz expressions (Genesis 9 Expressions) . With all my characters I try and make sure the expressions work nicely (I add correctives when need be), but I tend to forget to show it.
Something about the initial promo image in the store made me scroll right on by, but later I came back and had a second look and BOY AM I GLAD I DID! JUST WOW! What an insane level of options and stuff and everything! Human AND Goblin! But wait, there's more! Male AND Female for BOTH! And if that wasn't enough, how about more material options than you can shake a stick at? YOU BETCHA!
Amazing value for this price. Amazing product at any price, really!
I have two questions related to Jynksie and creating morphs for clothes.
1. From what I understand, it seems to me that:
Jynksie's morph was created on top of Base Feminine.
Jynksie's Clothed Breasts' morph was created on top Jynksie's morph.
Jynksie's Nude Breasts' morph was then created on top of Jynksie's Clothed Breasts' morph.
When I want to create morphs to get a better fit for a piece of clothing, I'm currently following these steps:
I load Genesis 9 Dev and the clothes I want to fix
I dial in 'CC Jynksie Body' (which automatically dial 'Base Feminine Body')
Sometime, I remove the 'CC Jynksie Body' autogenerated morph on the clothes if I feel like I will do a better job than Daz Studio, sometime I keep it and just fix the part I know how to fix.
I export Genesis 9 Dev and the clothes into Blender, do what I need to in Blender before exporting it back as .obj
I create a morph in Daz Studio using the .obj file
Then, I will do the same process after dialing in 'CC Jynksie Breasts (Clothed)', keeping 'CC Jynksie Body' at 100% and the last step is adding 'CC Jynksie Breasts (Nude)' on top of everything.
Is it the correct way to do it or is there a better one?
2. By default (if I'm not doing something wrong which is always a possibility of course), Jynksie loads without Genesis 9 micro-details maps loaded. Is it useful to add them using the preset from Genesis 9 Starter Essentials ?
Two and half years later, I still find the main render great and I'm happy to have finally an idea to take advantage of the soot preset (was it based on a specific pair of glasses?), in Dear Diary :
Second, yes, you're doing everything right :D I keep the breasts separate specifically for clothing fits. Since a lot of the base breast morphs will be supported by clothing already, some folks find it easier just to use those dials. But if you like the ones that come with her, then yes, the procedure you described is spot on.
And absolutely you'll get a benefit from the default micro details with her. Those are great maps, and as I recall I didn't use anything in the micro details channels, so they'll be additive.
Thank you for you answer (a much faster answer than mine, sorry) and I'm happy you liked the render!
Regarding the breast shape, I didn't thought of that benefit at all before you explained your reasoning. I'll keep it in mind if I'm facing a clothes not in the reach of my skills level with Blender, but overall, I use the characters as they were created (I tried a time or two to play the dialing game… let's say that the world is ugly enough as it is and doesn't need to see the results of these tests ).
For another render with Jynksie that didn't workd in the end, I also made a couple of CBS for her (so no reason to dial one of the breast shapes created by Daz and another reason to be thankful I followed the recommended process).
Comments
They are in my runtime now. Thank you so much for an incredible amount of work you did on documenting what was included. I so appreciate that. And the expressions! Adore them.
Mary
Thank you! Those are all the base Daz expressions (Genesis 9 Expressions) . With all my characters I try and make sure the expressions work nicely (I add correctives when need be), but I tend to forget to show it.
Something about the initial promo image in the store made me scroll right on by, but later I came back and had a second look and BOY AM I GLAD I DID! JUST WOW! What an insane level of options and stuff and everything! Human AND Goblin! But wait, there's more! Male AND Female for BOTH! And if that wasn't enough, how about more material options than you can shake a stick at? YOU BETCHA!
Amazing value for this price. Amazing product at any price, really!
@ChangelingChick I salute you! (with my wallet even!)
LOL Thank you :D I very much appreciate it :D
i appreciate that I can buy your products and then go back and look at what's included and say "oh, yeah, this is exactly my vibe".
Nice!! Is that the new Stone Bridge for Ultrascenery?
Thank you, and yes.
Hello,
I have two questions related to Jynksie and creating morphs for clothes.
1. From what I understand, it seems to me that:
When I want to create morphs to get a better fit for a piece of clothing, I'm currently following these steps:
Then, I will do the same process after dialing in 'CC Jynksie Breasts (Clothed)', keeping 'CC Jynksie Body' at 100% and the last step is adding 'CC Jynksie Breasts (Nude)' on top of everything.
Is it the correct way to do it or is there a better one?
2. By default (if I'm not doing something wrong which is always a possibility of course), Jynksie loads without Genesis 9 micro-details maps loaded. Is it useful to add them using the preset from Genesis 9 Starter Essentials ?
Two and half years later, I still find the main render great and I'm happy to have finally an idea to take advantage of the soot preset (was it based on a specific pair of glasses?), in Dear Diary :
First off, I LOVE that! Absolutely love it!!
Second, yes, you're doing everything right :D I keep the breasts separate specifically for clothing fits. Since a lot of the base breast morphs will be supported by clothing already, some folks find it easier just to use those dials. But if you like the ones that come with her, then yes, the procedure you described is spot on.
And absolutely you'll get a benefit from the default micro details with her. Those are great maps, and as I recall I didn't use anything in the micro details channels, so they'll be additive.
Thank you for you answer (a much faster answer than mine, sorry)
and I'm happy you liked the render!
Regarding the breast shape, I didn't thought of that benefit at all before you explained your reasoning. I'll keep it in mind if I'm facing a clothes not in the reach of my skills level with Blender, but overall, I use the characters as they were created (I tried a time or two to play the dialing game… let's say that the world is ugly enough as it is and doesn't need to see the results of these tests
).
For another render with Jynksie that didn't workd in the end, I also made a couple of CBS for her (so no reason to dial one of the breast shapes created by Daz and another reason to be thankful I followed the recommended process).
She's also simply great as she is.