Questions About Daz Program Downloads?
Faeryl Womyn
Posts: 3,737
in The Commons
I finally decided to bite the bullet and dowload Daz 4.8, even though I won't be able to use the Iray aspects. I went to my product library and downloaded the program and got slightly confused about something. Do I need to download the Starter Essentials for all 3 Genesis versions or are they already packed in the program I downloaded? Same question goes for the Subsurface Shader Base?

Comments
You need to download all 3 Genesis starters, the shaders and the program itself. It has been broken up in parts because it would be over 1.5 GB to have a single download (and to make updating easier).
As long as you have a 64 bit capable computer, you can use Iray...it doesn't NEED an Nvidia video card to run...it just needs it for GPU accelerated rendering. In CPU only mode it's not any slower than 3Delight or Luxrender.
I know I can use Iray without the card. Spent a couple weeks going over the threads about that and asked some questions. My computer only has 4 gigs of ram and I am assuming that will make renders times long, no matter what I use to render with Iray. I also noticed some threads of people asking about settings and I think using something with adjustments I am not familliar with is a tad over my head at this time...lol So I will stick with 3Delight for now until I learn more.
Thanks for the info, the download page threw me as I took the wording too literally...lol
I've only got 4GB Ram also, and I have used Iray successfully. Long render times, check. Unfamiliar with materials and settings, check. Lol, I'm in the same boat as you, I guess, I'm just saying it is possible when you get around to it.
Nothing wrong with 3DL if you already spent a lot of time using it. Depends on where you want to spend your time.
With only 4GB of RAM you won't be able to do heavy scenes very efficiently. You will be looking at very long render times for even simple scenes. You need at very min 8GB. 4GB sticks are pretty darn cheap and I'd suggest getting 1 stick and upgrade your system to 8GB if you have the means to. If Iray bogs down the system to much and not able to do anything else on the computer just set your affinity to DS and uncheck a core or 2. That can be done within the task manager in Win7
If the scene will fit and render in 3DL in a reasonable amount of time with 4 GB it will do the same in CPU Iray...the problem isn't the renderer, it's the RAM as has been stated. 4.8 on 4 GB of RAM is the limiting factor.
Yes, I have 32GB of RAM and 4 on my GPU and I can still bog my system done when doing certain things so the more RAM you can get the better it will be. What CPU do you have cause that will determine render speed as well.
Well this computer I just got from my son in law (second hand from his computer shop) can take up to 8 gigs of ram. He said that if I wanted more then that I would need a new mother board, but he is going to double check in case he is wrong. I currentlly have a quad core with Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz with a ATI Radeon HD 3400 Series Graphics Card. I am not a computer geek and don't understand a lot of the lingo, especially for anything that came out in the last 10 years. Most of my knowledge base is XP and older with Pentium 4 and older.
Frank I don't know what you mean by this and I do have Windows 7 Ultimate
(If Iray bogs down the system to much and not able to do anything else on the computer just set your affinity to DS and uncheck a core or 2.
That is to control how much CPU time Iray/Studio would use...
DS normally completely takes over your computer when rendering in 3Delight or Iray with CPU. It will use entirely all of the processor. You can limit that, like the guys said, so you are able to do other things on your computer while it's rendering. (of course the render will take longer, but you'll be less bored)
Iray refuses to use my GPU for some reason, but I still use it to render (kinda have to being a PA) actual render times are sometimes a bit longer than 3DL but setup time is less so it comes out in the wash.
How much regular ram your computer has doesn't really effect render time in either engine, it effects how much stuff you can have in a scene before your viewport controls start lagging really bad or you hang DS completely. The enormous textures we use in DS/Poser are the main things that eat it, if you have the ability to back up and original textures and shrink your working textures to something smaller like 1024x1024 or 2048x2048 you'll be able to get more in the scene before it starts acting up. Also avoid the HD morphs on characters, if they don't give you a seperate dial then show hidden on the prarameters tab and force render resolution for sub-d to 1 instead of the default 2 or usually 3 for HD characters.
Its pretty easy to get to. DO a Ctrl+Alt+Delete which will bring up your task manager. Go to the processes tab. Look for DAZ studio. Right click on it. Select set Affinity. When the box opens up uncheck the number of cores you want DS to use. If you have 4 or more cores listed uncheck 1-2 of them and that will free up some processor so you can do other things on your pc.
I do a lot of rendering in the standalone 3DL...and yes, RAM does make a difference...if you have enough to do the render without things being swapped to disk, after that, not so much. 4GB is around that point for many scenes, though...