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Daz 3D Forums > 3rd Party Software > Unity Discussion

Using G8.1F in VRChat

brandonbush007brandonbush007 Posts: 0
July 2023 in Unity Discussion
Hi all. Wondering if anybody knows what license would need to be purchased in order to make that happen if it can at all. I've done a custom character I've been making art with for somebody via commission using a base 8.1 figure, with mats from "Michelle" that were modified by me. The customer is asking me if they can use it in VR chat, which is Unity based. Assuming I can do all of the necessary conversions, I'm wondering how to make it happen legally. I would prefer no speculation on the matter, so if you have actual knowledge for me it would be most appreciated.

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,857
    July 2023

    If this requires sending 3D data to the viewing system then I do not believe it is possible under any of the existing licenses.

  • WendyLuvsCatzWendyLuvsCatz Posts: 39,995
    July 2023

    if it uses a series of 2D renders for visemes and expressions you can

  • brandonbush007brandonbush007 Posts: 0
    July 2023
    WendyLuvsCatz said:

    if it uses a series of 2D renders for visemes and expressions you can

    Interesting. Any idea how that might be achievable?
  • WendyLuvsCatzWendyLuvsCatz Posts: 39,995
    July 2023 edited July 2023

    brandonbush007 said:

    WendyLuvsCatz said:

    if it uses a series of 2D renders for visemes and expressions you can

    Interesting. Any idea how that might be achievable?

    it's not something I do but there are various products that use renders like this vendor sells DAZ

    https://www.daz3d.com/nextos 

    your client wants ones for  a specific Unity based system so you would need to discus with them the series of renders they need

    maybe

    https://www.live2d.com/en/

    or

     

    Post edited by WendyLuvsCatz on July 2023
  • MadaMada Posts: 2,043
    July 2023

    I can't answer to your original question, it would be better to contact Daz directly and explain what you want to do and hear what they suggest on how to approach it.

    As for VRChat - best way to figure out what you're going to need is to read up on the process to set up an avatar in Unity for it. You need to optimise it as much as possible, users will simply turn off viewing an avatar if its exceeding the suggested criteria. Definitely spend some time in VRChat if you want to create for it, otherwise you're going to run into every pitfall there is. You don't need a VR headset, there is a desktop mode.

    https://creators.vrchat.com/avatars/creating-your-first-avatar/

  • bsvallanabsvallana Posts: 0
    September 2023

    brandonbush007 said:

    Hi all. Wondering if anybody knows what license would need to be purchased in order to make that happen if it can at all. I've done a custom character I've been making art with for somebody via commission using a base 8.1 figure, with mats from "Michelle" that were modified by me. The customer is asking me if they can use it in VR chat, which is Unity based. Assuming I can do all of the necessary conversions, I'm wondering how to make it happen legally. I would prefer no speculation on the matter, so if you have actual knowledge for me it would be most appreciated.

     Did you got an answer from the Daz Team?

  • WESeibWESeib Posts: 9
    October 2024

    brandonbush007 said:

    Hi all. Wondering if anybody knows what license would need to be purchased in order to make that happen if it can at all. I've done a custom character I've been making art with for somebody via commission using a base 8.1 figure, with mats from "Michelle" that were modified by me. The customer is asking me if they can use it in VR chat, which is Unity based. Assuming I can do all of the necessary conversions, I'm wondering how to make it happen legally. I would prefer no speculation on the matter, so if you have actual knowledge for me it would be most appreciated.

    I have absolutely solid information on this.  I spent a FORTUNE on Daz3d Assets SPECIFICALLY for this purpose.
    I emailed them before dropping a bunch of money to find out if it was permissible.
    It is.  As long as you have the interactive license FOR EACH AND EVERY ASSSET that is going into VRChat.
    Which, adds significantly to the cost.
    If you would like, my email address is WESeib at netscape dot net and I'll be happy to forward the email to you.
    As an aside, I never did it.  I do not have the necessary skill to accomplish this.  I have the assets.
    Want a job making me an avatar out of them? :)

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