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Daz 3D Forums > 3rd Party Software > Unity Discussion

Model Rig Messed When Exported to Unity

cloud9111cloud9111 Posts: 0
July 2023 in Unity Discussion

Hello eveyrone,

I have an issue I have been trying to solve for sometime, I have a Gensesis 8.1 based model with the rig looking fine in Daz3D:

 

However when exported to Unity via the DazToUnity Bridge things the rig is messes up in mutiple locations:

 

I tried all possible FBX export settings available without solution, and really appreciate any help I can get at this point.

 

Thanks.

 

 

Comments

  • ArtiniArtini Posts: 10,307
    July 2023

    Have you tried to export characters from the other generations, like Genesis 3

    and see, how it goes?

     

  • aweswanaweswan Posts: 84
    August 2023

    If you have clothes or something that has a repeat of all the bones in it as well, sometimes Unity doesn't know if for exmaple, shoulder bone on the human, is the same as the shoulder bone on the clothes.

    An easy fix is to MAKE sure your clothes are parented to the base character, and not a separate object. ie when adding accessories or clothes in daz , have the base character selected.

     

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