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Thanks for posting an example Fishtales. It demonstrates steps in doing a basic composite well and the reduction on render time is great. :)
Compositing can get more involved even when including things like volume passes etc... but these require the render engine supporting outputting those types of passes.
Yes, an image sequence is for animation and it is output for a given set of circumstances set up for the output of the render engine, such as certain lights, zdepth, volume, AO, etc... For stills, the output would be a single image for each 'pass.' The reason it's called render passes is because the render engine acutally renders the scene in 'passes' and outputs the result of each pass. In Blender it's referred to as render layers, but in the render layers dialog area it refers to passes for the individual passes to be output.
The .exr format is simply a file format like .png or .jpg but it includes much more information specifically for doing computer graphics/compositing, which is why it is the preferred format whenever available.
I will put some links to some of this in the topic on Blender as the links will be Blender specific and I don't want to derail the topic of the compositors presented here. Give me a minute and I'll post a followup link to the Blender forum topic where I post the links.
Sorry, I didn't mean to derail it either. I was just thinking that if I can get a handle on the theory, then I might be able to see some possibilities in using the free compositor in your original post.
No, I didn't think you were derailing it, I just wanted to derail it myself since the material I would use to show examples is Blender specific.
Here is a link to the Blender discussion. Thanks to marble, it should go right to the related post.
I think you can click on the date (or time, if today) of the post and that gives you a link address to that specific post.
I used Animate Plus for the animation and rendered to an image sequence rather than to an .avi file. Sony Vegas allows the import of the sequence as a video and using .png allows for the Alpha channel for compositing. I rendered at 24 fps PAL in Vegas to an .mp4 video.
Thanks, that worked. :)