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Daz 3D Forums > 3rd Party Software > Unity Discussion

why does my models not look as good as the examples?

joihnsonleejoihnsonlee Posts: 0
June 2023 in Unity Discussion

why does my models not look as good as the examples in store or website? (in unity)

Comments

  • Richard HaseltineRichard Haseltine Posts: 105,506
    June 2023

    Daz content? You would probably need to adjust and refine material settings, then lighting would be the most likely explanation. People would really need some examples to be able to offer any conrete advice.

  • ARealitiARealiti Posts: 156
    July 2023 edited July 2023

    joihnsonlee said:

    why does my models not look as good as the examples in store or website? (in un'ity)

     Mostly because of Unity setup and it's an issue not just for Daz models, it's all models, HDRP post processing stack is a hard nut to crack as is Lighting and others.

    This is ROG Tavern and STF Bone Breaker running 60FPS on NVidia 2070 with 15 other Daz characters in Unity, and a second image below is with my custom Post Processing stack disabled. There are a lot of other things I do but just this one makes a considerable difference so it can look like Daz models are bad in Unity but it's more the setup in Unity.

     

    My Custom Post Processing Stack Off:

     

    Custom Post Processing Stack back on with some material setting changes to female, makes a big difference:

     

     

    Post edited by ARealiti on July 2023
  • ARealitiARealiti Posts: 156
    July 2023 edited July 2023

    Please Remove

    Post edited by ARealiti on July 2023
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