What is this? Translucency material preset

The screen shot. What is it for, what does it do?

Translucency.png
753 x 811 - 262K

Comments

  • nemesis10nemesis10 Posts: 3,779

    Think SSS

  • HorusRaHorusRa Posts: 1,664
    nemesis10 said:

    Think SSS

    Thats one of those 'occult' answers, one of those 'read between the lines' answers? hehe. smiley  (I'm joking with you).
    That still doesn't tell me what it is or what it does.

  • Oso3DOso3D Posts: 15,085
    edited September 2015

    Translucence is light going through stuff, like when back light shines through your ear. It's that. There's probably a map, but most maps are nothing more than copies of diffuse, or 'brighter version of regular skin'

    Post edited by Chohole on
  • HorusRaHorusRa Posts: 1,664

    like when back light shines through your ear. It's that.

    Ah, the ole 'Gollum' thing with his ears from Lord of The Rings. ok, gotcha. Thanks much Mr. Timmins.William yes

  • jestmartjestmart Posts: 4,449

    Ideally you would have two sets of maps, one set for color and one grey scale set for strength.

  • nemesis10nemesis10 Posts: 3,779

    SSS is Subsurface Scatter: as mentioned it is that translucent effect that one sees on skin.  If you ever have seen waxwork figures of people, the wax is trying to simulate this translucence.  Moreover, things like candles, food, leaves, liquids generally have an SSS component.  The latest shaders such as HSS (Human  Subsurface Shader), AoA's Subsurface Scatter, the Ubershaders and the iRay shaders have an SSS component; the Fred Winkler products often come with setting to adjust this.  SSS is doucumented all throughout the Daz Studio site.  Here is a link: http://docs.daz3d.com/doku.php/artzone/pub/tutorials/carrara/carrara-materials07

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