Animation/Batch: Load Items at the Start or as Needed?

Well, not really animated.

At one point it was suggest a way to do a batch of renders of differnt moments in the same scene would be to basicaly set up an animated time line, and at each keyframe, do the set ups you want, then render with no inbetweening..

I think I'm gonna give that a try.

SO, my question is.  Is it better to do a scene, then go to the next one and add new items at that point.. (for example, someone new walking into a room). OR is it better to have the eventually needed items already loaded and not in camera view (like they were "backstage"). 

OR does it make a difference (peformence wise)?

Comments

  • ScavengerScavenger Posts: 2,674

    A little animation testing..(I was testing the motion blur trick, then played around a bit), seems to implay that anything that gets added later to a scene shows up across the time line, not just from the frame being worked on..

     

    Is this the case?

  • Scavenger said:

    A little animation testing..(I was testing the motion blur trick, then played around a bit), seems to implay that anything that gets added later to a scene shows up across the time line, not just from the frame being worked on..

     

    Is this the case?

    Yes, it indeed is.

    I do this a lot myself. So objects or figures appearing later I hide out of camera sight.

  • ScavengerScavenger Posts: 2,674

    Thanks for the confirmation!

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