Exporting Stonemason stuff into iClone
Fetito
Posts: 481
Hey, someone ever exported complete scenes from the DAZ market into iClone 6 such as the Stonemason stuff? Does it work ok as FBX? Should I rather use OBJ?

Comments
My main issue is the bump values which tend to end up 100 instead of about 30 with obj
FBX often explodes due to DAZ's habit of zeroIng out out parented items DS4.8 seems a bit better but still happens with some
:P Bumps of 100 sounds like pixel-acne.