V4 Armor (Sword Sisterhood, Historical Armor) on later generations?

Oso3DOso3D Posts: 15,100

http://www.daz3d.com/sword-sisterhood-court

and

http://www.daz3d.com/historical-armor-for-v4

How well do these look autofitted on Genesis, G2F, G2M?

 

Comments

  • jestmartjestmart Posts: 4,449

    Armor never auto-fits well because the weight mapping transfer destroys the armors rigidity.

  • larsmidnattlarsmidnatt Posts: 4,511
    edited August 2015

    I can't see it working well for men cause of the boobs.

    you may be better off attaching some of those pieces as props and hiding the underlying mesh. (well that works on exterior pieces, like arm guards and shoulder pads. never tried it for body pieces myself)

    Also, do you need this for exising characters? Cause if not, just use an old generation figure since you can't see them anyway LOL. That would only work for me cause I have so much V4 stuff..2-3X as much as I have for the Genesis peeps.

    Post edited by larsmidnatt on
  • scorpioscorpio Posts: 8,533

    It autofits to G2F quite well. This is just a screen shot not a render

    histarmour.JPG
    403 x 678 - 37K
  • Oso3DOso3D Posts: 15,100

    Scorpio: That looks pretty decent!

    I'll put it on my wishlist and wait for the price to hit something reasonable. (I'm not paying $20 for one set of 15 year old armor)

     

  • ScavengerScavenger Posts: 2,674
    jestmart said:

    Armor never auto-fits well because the weight mapping transfer destroys the armors rigidity.

    So..v4 could have rigid clothing?

  • larsmidnattlarsmidnatt Posts: 4,511
    edited August 2015
    Scavenger said:
    jestmart said:

    Armor never auto-fits well because the weight mapping transfer destroys the armors rigidity.

    So..v4 could have rigid clothing?

    Yes because it was pregenesis. Back then clothes did NOT automatically fit random morphs very well.

    Back then we had to buy an outfit, then an addon product called Unimesh fits, so the outfit would have morphs to fit CERTAIN morphs available. If you had a morph outside of the norm, don't expect clothes to look right. Or you had to hope that the garment had morphs you could use to fit around your custom shape.

    For example

    http://www.daz3d.com/v4-unimesh-clothing-bundle-2

    Expand your Unimesh versatility with the V4 Unimesh Clothing Bundle #2. Includes 10 of Victoria 4's most popular outfits, plus added support and fits for Aiko 4, V4 Elite, and the Girl 4. Individually, these items would retail for $299, but together in this bundle they're only $69.95.

    Nowadays, clothes create automatic morphs to fit the base figure. And they do it pretty snuggly. Which is awesome.The downside is rigidity.\

    Could you imagine you would have to buy an item to make your suit fit on a new shape that just came out? People would riot nowadays. "What you mean Beth can't wear Eva's clothes!" Back in the day, we didn't have much of a choice.

    Post edited by larsmidnatt on
  • WendyLuvsCatzWendyLuvsCatz Posts: 40,681

    Morphing clothes and clothes converter do it pretty well though I must say, I have even used them on Genesis cr2 exports converted to V4 in Crossdresser 4 to fit M4 shapes too.

  • mjc1016mjc1016 Posts: 15,001
    Scavenger said:
    jestmart said:

    Armor never auto-fits well because the weight mapping transfer destroys the armors rigidity.

    So..v4 could have rigid clothing?

    Yes because it was pregenesis. Back then clothes did NOT automatically fit random morphs very well.

    Back then we had to buy an outfit, then an addon product called Unimesh fits, so the outfit would have morphs to fit CERTAIN morphs available. If you had a morph outside of the norm, don't expect clothes to look right. Or you had to hope that the garment had morphs you could use to fit around your custom shape.

    For example

    http://www.daz3d.com/v4-unimesh-clothing-bundle-2

    Expand your Unimesh versatility with the V4 Unimesh Clothing Bundle #2. Includes 10 of Victoria 4's most popular outfits, plus added support and fits for Aiko 4, V4 Elite, and the Girl 4. Individually, these items would retail for $299, but together in this bundle they're only $69.95.

    Nowadays, clothes create automatic morphs to fit the base figure. And they do it pretty snuggly. Which is awesome.The downside is rigidity.\

    Could you imagine you would have to buy an item to make your suit fit on a new shape that just came out? People would riot nowadays. "What you mean Beth can't wear Eva's clothes!" Back in the day, we didn't have much of a choice.

    You could always spend hours messing around with deformers/magnets...

  • larsmidnattlarsmidnatt Posts: 4,511
    mjc1016 said:
    Scavenger said:
    jestmart said:

    Armor never auto-fits well because the weight mapping transfer destroys the armors rigidity.

    So..v4 could have rigid clothing?

    Yes because it was pregenesis. Back then clothes did NOT automatically fit random morphs very well.

    Back then we had to buy an outfit, then an addon product called Unimesh fits, so the outfit would have morphs to fit CERTAIN morphs available. If you had a morph outside of the norm, don't expect clothes to look right. Or you had to hope that the garment had morphs you could use to fit around your custom shape.

    For example

    http://www.daz3d.com/v4-unimesh-clothing-bundle-2

    Expand your Unimesh versatility with the V4 Unimesh Clothing Bundle #2. Includes 10 of Victoria 4's most popular outfits, plus added support and fits for Aiko 4, V4 Elite, and the Girl 4. Individually, these items would retail for $299, but together in this bundle they're only $69.95.

    Nowadays, clothes create automatic morphs to fit the base figure. And they do it pretty snuggly. Which is awesome.The downside is rigidity.\

    Could you imagine you would have to buy an item to make your suit fit on a new shape that just came out? People would riot nowadays. "What you mean Beth can't wear Eva's clothes!" Back in the day, we didn't have much of a choice.

    You could always spend hours messing around with deformers/magnets...

    Oh yeah the whole magnetize thing...totally forgot about that. Before I ever learned that Genesis had gotten into full swing. My V4 days were pretty naked...I couldn't figure out why the bras wouldn't follow the boobs! blush

  • icprncssicprncss Posts: 3,694
    edited August 2015

    Legacy rigged armor converts much better than weight mapped armor.  I've had better luck coverting.

    This is one of the better armor sets for both male and female.  It's for Genesis and I tend to use the Genesis body shape with it rather than mess with autofit.

    http://www.daz3d.com/battle-armour-for-genesis

    The Genesis Cavalier is also good

    http://www.daz3d.com/genesis-cavalier

    This last is an armor kit for M4.  If you have the M4 body shape for Genesis, you will have no trouble using it.  I've also used it for the V4 shape.  Just make the V4 shape as flat chested as possible.

    http://www.daz3d.com/piecemaille-armor-kit

    Post edited by icprncss on
  • MelanieLMelanieL Posts: 7,817
    edited August 2015

    Tried it out on G2M for you.

    I autofitted the breast-plate piece by selecting G2F as the "originally designed for" - it worked fairly well except the waist was too narrow (there's a morph to adjust that though) and it still looks a little "breasty" up top (even more so that M6's moobs).

    The legs and arms armour don't want to play though, especially the legs. Best fit  came from saying they were M4 items, but it still wasn't great. Maybe you could fiddle about and get some sort of fit from that (the Unsupported / Genesis / G2F options don't even land on his legs but somewhere in between).

    However, I have the Genesis 2 Cross-Figure Resource Kit, so with a few minutes effort I loaded the items onto G2F (I have the V4 clone) then saved as figure assets, did the Cross-Figure stuff and loaded onto M6. You can see the results below. (With one of the Sword Sisterhood Court textures).

    ETA: Sorry, I didn't have time to do the Boots, Sabatons and gauntlets - straight fit to wasn't great so the V4 -> G2F - > Cross-Figure route would probably be necessary.

    M6-in-V4-Armour.JPG
    676 x 814 - 69K
    Post edited by MelanieL on
  • Oso3DOso3D Posts: 15,100

    Pretty textures. Mmm.

    Icprncss: I actually have the Piecemaille set. It's pretty good, though can get a little weird with autofit. I'm thinking of trying to not autofit certain elements, like the breastplate, in future.

     

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