Question about Alsace
SnowSultan
Posts: 3,798
in The Commons
Faveral's new giant set looks amazing as usual, and I was just wondering if someone could answer a few quick questions about it for me.
- Does it use tiling textures for the houses, walls, windows, and such? I would want to use it for part of a medieval town, and it would be easy to swap out the more modern textures for more appropriate ones if they used simple tiling square textures. Most of Faveral's sets already do this.
- Can most items be hidden? I would want to hide everything modern (the lamps, posts, awnings, umbrellas, etc), and doing it either by changing material opacity or deleting the props one by one is fine.
Thanks very much!

Comments
Yes looks as if they are all tileable textures.
You can hide or delete each prop in the scene tab.
It's on my list of products to get, as it really looks good and is pretty much spot on to the houses in that area.
Thanks Wendy, good to know.
Hi Snow,
On the buildings it should be fairly easy to do. The textures are mostly tiles, so it should be no problem to replace them. Make the materials called "Details1", "Details2", "Fabric" and "Storefronts" invisible, and it should remove all the "modern" stuff. For the base however it might be a little more difficult. The chairs, umbrellas etc are all props, you can delete them. The lamps, fire hydrants, manholes, however, are part of the "Base" prop. You could remove them by making some materials invisible, but in doing so, you might also make some parts you want to keep invisible. Don't hesitate to contact me if you need any help with it.
Thank you Faveral, I appreciate it. I've gotten used to hiding things in other props using the Geometry Editor tool, so if the lamps, manholes, and such don't leave a hole in the ground when they're hidden, that will work as well. I have to wishlist it for now, but it's definitely something I'd like to pick up at some point. I've got a whole lot of your stuff already. ;)