Interesting things in Siggraph 2015
almahiedra
Posts: 1,366
in The Commons
My eyes were captured by:
SIG1503: Let There Be (Photo-Real) Light: Next-Generation DAZ 3D & NVIDIA Iray
blablabla...MDL and Shader Mixer (build custom MDLs inside the app), Converting a Renderman centric content library to Iray...blablabla
SIG1510: Power Your Material Editing with Substance Designer, MDL and Iray
Allegorithmic, ...with both Unreal Engine and Unity compatibility, has teamed up with NVIDIA to integrate MDL multi-layer capability and Iray rendering into Substance Designer...

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