Interesting things in Siggraph 2015

My eyes were captured by:

SIG1503: Let There Be (Photo-Real) Light: Next-Generation DAZ 3D & NVIDIA Iray

blablabla...MDL and Shader Mixer (build custom MDLs inside the app), Converting a Renderman centric content library to Iray...blablabla

SIG1510: Power Your Material Editing with Substance Designer, MDL and Iray

Allegorithmic, ...with both Unreal Engine and Unity compatibility, has teamed up with NVIDIA to integrate MDL multi-layer capability and Iray rendering into Substance Designer...

Comments

  • mtl1mtl1 Posts: 1,508
    I've been meaning to get into Substance a lot more. If this makes it easier for me to transfer my works between Substance and DAZ... :D
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