• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Cinema 4D Discussion

I absolutely don't understand how to use the Character control with a Daz figure

GordigGordig Posts: 10,599
November 2022 in Cinema 4D Discussion

I should probably preface this by saying that there's a lot I don't understand about animating in C4D. What I've been doing for quite a while is exporting an FBX out of DS into Cascadeur to animate, then applying the animations to a bridged character via the Character Definition and Character Solver tags. That works well enough, but I thought I'd try doing more of the animation inside C4D (and I also occasionally need to make small adjustments to the Cascadeur animation). The problem is that nothing I've tried using the Character system has allowed me any control over a Daz figure in C4D. I've tried multiple different templates (biped, advanced biped, Mixamo rig, Mocap (which is actually labeled "Daz" on the components)), I've tried adding Character Components onto the joints of the imported figure, I've tried adding a Character Definition tag onto the Character to drive the Character Solver on the Daz figure, I've tried every single thing I could think to do and the Daz figure won't follow the Character. The only thing that works is to a) apply the character rigging to an OBJ or b) export an OBJ to Mixamo, then use the Mixamo rig character in C4D, but neither is really ideal. What am I missing? 

Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.