• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Cinema 4D Discussion

Any X-Particles wizards?

GordigGordig Posts: 10,637
November 2022 in Cinema 4D Discussion

I've been working on a fan film based on Avatar: the Last Airbender, specifically a fight between Zuko (fire bender) and Katara (water bender). I've been able to execute on all my ideas for the fire just fine, but I'm having a really hard time art directing the water the way I want to. My biggest problem has been getting sheets of water to follow a path or trajectory while retaining their shape. If I use gravity, they'll just taper into a point, FollowSpline collapses the particles into a line, SplineFlow doesn't maintain a cohesive shape, FlowField works up to a point but doesn't distinguish between different parts of the spline...so far the best results have been from using an object (plane or cylinder) following the spline with a Cover modifier set to target, but I'm having trouble calibrating the settings so that the particles don't just congregate around the object. I feel like there's some really simple way to do this that I'm just missing, like a setting that would make FlowField behave more like FollowSpline, but I'm coming up with nothing, and it really seems like it shouldn't be that hard to do what I want.  

Here are the shots that I'm currently reworking:

The last shot of this sequence used simple gravity into a pair of spheres acting as attractors, leading the water to a pair of FollowSplines for the last bit

A Direction modifier here, because simple gravity was letting me down. 

I appreciate any help you might be able to offer. 

Comments

  • RezcaRezca Posts: 3,393
    December 2022 edited December 2022

    Not much help here since I'm just learning it myself,  but their official YouTube has a few videos that might help or give some ideas to build off?

    Also their formally premium ($200 something)  Training Series is being uploaded entirely free;  I think the Logo Design and FUI Elements might have some tricks that could help?

    Post edited by Rezca on December 2022
  • GordigGordig Posts: 10,637
    December 2022

    I actually figured it out, mainly using the Follow Path modifier. Thanks, though. I've got redone scenes queued up to render, so I should be able to post them in the next few days.

  • GordigGordig Posts: 10,637
    December 2022

    Here's an updated version of the first four shots. The last two are re-rendering now.

  • RezcaRezca Posts: 3,393
    December 2022

    Lookin' good.   I need to practice it more myself,  lot of cool stuff to be done

  • GordigGordig Posts: 10,637
    December 2022

    Still a few problems to solve, but I'm getting there.

Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2026 Daz Productions Inc. All Rights Reserved.