Poserworks Ghost

JOdelJOdel Posts: 6,322

Anyone got this to work in 4.8?

The shaders apply, but there's no transpartency in the render.

And yes, I'm using the version intended for DS4.

Comments

  • scorpioscorpio Posts: 8,533

    Its working fine for me. You are rendering using 3dl - it won't work with Iray.

  • srieschsriesch Posts: 4,243

    Also, if you do anything that clears out the DAZ Studio folder (like a fresh install of your OS and your content came from a backup, moving your content to another machine, changing the folder DAZ Studio is installed in, swapping between a beta and a public that are in two folders, etc.) you will need to reinstall pwGhost.  While half of the content is in the content folder you install it into, the other half is in the DAZ Studio folder, and thus may not be there yet/anymore.  And if you are doing a manual install, you need to manually copy the folders in question to the appropriate location too.

  • scorpioscorpio Posts: 8,533

    I often find that shaders like the PW group need reinstalling after an upgrade, I cna't remember if I had to reinstall them after upgrading to 4.8. might be worth a try.

  • JOdelJOdel Posts: 6,322

    Ah. Thanks. Have done a computer migration. That is probably what killed it.

  • mjc1016mjc1016 Posts: 15,001

    Plugins/shaders (not shader presets...but things like all the pw, omnifreaker and AoA ones) should be reinstalled after a migration/fresh install.  And many times after an update.  Fortunately most of them that should be reinstalled are 'included' now and that happens automatically.   It's those that aren't included that end up driving one off the deep end...

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