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Daz 3D Forums > 3rd Party Software > Maya Discussion

DazToMaya - Skeleton rig doesn't fit correctly into mesh position

DryreLDryreL Posts: 30
August 2022 in Maya Discussion

Hi!

I have Daz3D 4.20 Pro and Maya 2023 versions.

I used DazToMaya plugin to export this figure into Maya 2023. Everything fine except two problems.

1- Skeleton rig does not match up the mesh position.

2- G8F child object's morphs does not exported to Maya. (G8F morphs itself exported)

Thank you in advance!

image_2022-08-21_225021350.png
2560 x 1400 - 218K
image_2022-08-21_225053049.png
2560 x 1396 - 209K

Comments

  • Krys KryngleKrys Kryngle Posts: 313
    August 2022

    I think child morphs are coming but still in development. 

    Not sure about the skeleton rig.  Did you try it with flat feet instead of the high heels pose? 

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