Genesis 3, Atlas mapping does not seem to work?

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  • edited April 2017

    @a-sennov Thank you very much! Yes, I'd be brave enough. :-)

    Seeing the script would also be really exciting, of course only if you want to share it.

    Post edited by johann.hesters_2e9dd0ece9 on
  • a-sennova-sennov Posts: 331
    Seeing the script would also be really exciting, of course only if you want to share it.

    OK, I'll polish it a bit to reduce the amount of hand work to minimum. Maybe I'll also make some sort of toolset as there are a couple of scripts for .dsf processing that might be useful for people. I'll post in freebies section when it will be ready.

     

  • SainsySainsy Posts: 50
    a-sennov said:
    Seeing the script would also be really exciting, of course only if you want to share it.

    OK, I'll polish it a bit to reduce the amount of hand work to minimum. Maybe I'll also make some sort of toolset as there are a couple of scripts for .dsf processing that might be useful for people. I'll post in freebies section when it will be ready.

     

    That would be super amazing awesome.  Not sure what TCL is, but happy to try and learn.  Thank you

  • Hi guys, I used the genesis 3 atlas uvs by a-sennov(thanks, a-sennov), textures atlas is working, but visables seams appear. Any idea how to fix this? Tested on Daz studio version 4.9.4 and 4.9.3.

  • Thanks a-sennov!  You are my hero.  Maybe you can help this lazy, good for nothing, freeloader with the genesis 8 UV's.

  • Agradezco mucho tu aporte a-sennov tan valioso, y me uno a JackZero me gustaría que compartieras las uvmap para genesis 8

  • brehiner25brehiner25 Posts: 3
    edited December 2018

    brehiner25 dijo:

    thank you so much a-sennov for your help. could you share the uvmap for genesis 8?

    Post edited by brehiner25 on
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