How to make morph that alters e.g. the eyes heigth ?

cgidesigncgidesign Posts: 433
edited April 2022 in The Commons

I know how to make morphs which change vertices of a figure.

But what needs to be done when the bones are relevant as well?

Example: Eyes Height morph changes the bones and the vertices.

Any tip which tutorial I should read / watch?

Thanks in advance

Morph_001.jpg
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Post edited by cgidesign on

Comments

  • Matt_CastleMatt_Castle Posts: 2,333

    You can do it with just the Adjust Rigging to Shape tool, but https://www.daz3d.com/shape-rigger-plus is more sophisticated about how it does it, and comes recommended by some of the character makers I know.

  • KainjyKainjy Posts: 747

    Look for Adjust Rigging to Shape
    Online you can find many tutorials on how use it (with ERC Freeze.. so you can edit joint position activating a morph) like: https://youtu.be/JBtl2b8B7TM

  • cgidesigncgidesign Posts: 433

    thank you !

     

  • nicsttnicstt Posts: 11,714

    My signature has some morhps that adjust the parts of the face; can't remember if eye height is one of them.

  • outrider42outrider42 Posts: 3,679

    Yeah, what you are talking about is not a morph, you already did that, but rather the rigging.

    Rigging adds a few steps to the process, and if you want to save this, you will need to do them correctly. It is not hard, but you have to be careful to pay attention, clicking the wrong thing can not only mess up this morph, but other morphs in your Daz library. So make sure to follow the tutorials on ERC correctly.

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