pose annoyance
WillowRaven
Posts: 3,787
When I apply most poses to my characters, it applies without moving the figure's location. Other, however, annoyingly move the figure, sometimes in crazy locations. As there a way to avoid this?

Comments
Try ctrl-clicking the pose application. You should get up an options dialog; just uncheck the 3 Translate options. If you don't get the dialog up and the pose moves the figure, as before then Ctrl-Z and redo the Ctrl-click application of the pose and this time your should.
DAZ Studio or Poser ?
If DAZ Studio,
Select the Hip Node
Ctrl+Click the pose file
For Node, choose "Selected"
Leave Propagation as Recursive
Uncheck Morphforms
Un-check Scale
This will stop the figure from changing location.
Daz ...
what's 'hip node'?
The hip of the character. The entire thing rotates around that one location.
Thanks for the tip :D
I just lock the X,Y,Z position of the character before applying the pose. But I agree - it is flipping annoying.
How do I lock the position? On the slider? So that's what that little lock graphic is for, lol. (My mother always said I should have been a blond, lol).
An even more annoying pose problem ... when some facial expressions remove my character morphs!!!
Second issue cannot be helped really. The file was saved wrong.
First issue takes longer to do then what I stated in my first post.
I know the feeling. The best answer was given in the first comment. ctrl-double click the pose and it brings up translation, scale and roation. Note, if you unselect all 3 nothing will happen. I normally unselect everything but Y rotation.
It's the only way I load poses now.
I keep trying the ctrl-click but is still moves my character to somewhere outside my view.
Parent the figure to a node first.
Move the node to where you want the figure to be.
Apply the pose.
After the figure shoots off to where ever, go to the scene tab and select the figure and then go to the parameter tab and set the XYZ translation for the body back to zero and it will return to the node cuase the node is its zero point.
Alt+ left mouse click will set the dial back to zero without having to type in the 0
This drives me nuts too even with locking xyz some still move. I tried control and clicking all I get is the limits on off dialogue. Perhaps someone can post screenies?