pose annoyance

WillowRavenWillowRaven Posts: 3,787
edited December 1969 in The Commons

When I apply most poses to my characters, it applies without moving the figure's location. Other, however, annoyingly move the figure, sometimes in crazy locations. As there a way to avoid this?

Comments

  • SimonJMSimonJM Posts: 6,073
    edited December 1969

    When I apply most poses to my characters, it applies without moving the figure's location. Other, however, annoyingly move the figure, sometimes in crazy locations. As there a way to avoid this?

    Try ctrl-clicking the pose application. You should get up an options dialog; just uncheck the 3 Translate options. If you don't get the dialog up and the pose moves the figure, as before then Ctrl-Z and redo the Ctrl-click application of the pose and this time your should.

  • MattymanxMattymanx Posts: 6,998
    edited May 2015

    DAZ Studio or Poser ?

    If DAZ Studio,
    Select the Hip Node
    Ctrl+Click the pose file
    For Node, choose "Selected"
    Leave Propagation as Recursive
    Uncheck Morphforms
    Un-check Scale

    This will stop the figure from changing location.

    Post edited by Mattymanx on
  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Mattymanx said:
    DAZ Studio or Poser ?

    If DAZ Studio,
    Select the Hip Node
    Ctrl+Click the pose file
    For Node, choose "Selected"
    Leave Propagation as Recursive
    Uncheck Morphforms
    Un-check Scale

    This will stop the figure from changing location.

    Daz ...

    what's 'hip node'?

  • BeeMKayBeeMKay Posts: 7,019
    edited December 1969

    The hip of the character. The entire thing rotates around that one location.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Thanks for the tip :D

  • chris-2599934chris-2599934 Posts: 1,910
    edited December 1969

    I just lock the X,Y,Z position of the character before applying the pose. But I agree - it is flipping annoying.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    How do I lock the position? On the slider? So that's what that little lock graphic is for, lol. (My mother always said I should have been a blond, lol).

    An even more annoying pose problem ... when some facial expressions remove my character morphs!!!

  • MattymanxMattymanx Posts: 6,998
    edited December 1969

    How do I lock the position? On the slider? So that's what that little lock graphic is for, lol. (My mother always said I should have been a blond, lol).

    An even more annoying pose problem ... when some facial expressions remove my character morphs!!!


    Second issue cannot be helped really. The file was saved wrong.

    First issue takes longer to do then what I stated in my first post.

  • Testing6790Testing6790 Posts: 1,091
    edited December 1969

    I know the feeling. The best answer was given in the first comment. ctrl-double click the pose and it brings up translation, scale and roation. Note, if you unselect all 3 nothing will happen. I normally unselect everything but Y rotation.

    It's the only way I load poses now.

  • WillowRavenWillowRaven Posts: 3,787

    I keep trying the ctrl-click but is still moves my character to somewhere outside my view.

  • MattymanxMattymanx Posts: 6,998

    I keep trying the ctrl-click but is still moves my character to somewhere outside my view.

     

    Parent the figure to a node first.

    Move the node to where you want the figure to be.

    Apply the pose.

    After the figure shoots off to where ever, go to the scene tab and select the figure and then go to the parameter tab and set the XYZ translation for the body back to zero and it will return to the node cuase the node is its zero point.

     

    Alt+ left mouse click will set the dial back to zero without having to type in the 0

     

  • BobvanBobvan Posts: 2,653
    edited August 2015

    This drives me nuts too even with locking xyz some still move. I tried control and clicking all I get is the limits on off dialogue. Perhaps someone can post screenies?

    Post edited by Bobvan on
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