Genesis Merfolk

DaWaterRatDaWaterRat Posts: 2,882
edited December 1969 in Product Suggestions

I fully realize that the tail is going to be a problem, but I just watched the Mermaids: the Body Found and I'd love to create merfolk like that. If the tail isn't an option, perhaps a morph of the legs into a split leg variation of the tail?

Anyway, it's just a thought. Hope someone can figure it out.

Not that I'd object to a more traditional mermaid either. ;)

Comments

  • SkirikiSkiriki Posts: 4,954
    edited December 1969

    Ooo, I like. Yes please, we can haz mermaids? Also, if we can get geo-grafty bits for webbed fingers and toes, it would be awesomesauce.

  • Richard HaseltineRichard Haseltine Posts: 83,804
    edited December 1969

    I was really hoping weight-mapping would open the way to good webbed fingers, but considering the limitations we are so far seeing in body handles I'm not sure it will.

  • SkirikiSkiriki Posts: 4,954
    edited December 1969

    Would ghost boning help there at all?

  • RCDescheneRCDeschene Posts: 2,792
    edited December 1969

    There should by no reason why they can't make merfins for Genesis. DAZ has had merfolk lines since the original Victoria! :)

  • Richard HaseltineRichard Haseltine Posts: 83,804
    edited December 1969

    On webbed fingers, the images here http://www.daz3d.com/forums/discussion/5697/ look interesting.

  • Serene NightSerene Night Posts: 17,249
    edited December 1969

    I like the idea of mermaids and men too.

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