Turning a Morph Parameter into an On-Off Button

I wonder if I could trouble the more knowledgeable members with my - I'm sure - very simple question. I want to have a morph as an on off switch. I'm creating a running hurdle and want to have a number of pre-defined heights applicable by a simple on-off switch. I have loaded the morph using Morph Loader Advanced, applied limits and a nudge factor of 100%, but can't seem to be able to turn that into an on off switch. Could anyone help me? Many thanks in advance, Richard.

Comments

  • Create your morph as usual, pit the Parameters pane in Edit mode via right-click, create new proerpty via right click and make it a Boolean, give it a name like MorphToggle. Set the morph to 100%, the toggle to on, and do an ERC Freeze via right-click on the toggle. Now click the gear icon on the actual morph>Parameter Settinsg and set it to be Hidden.

  • KainjyKainjy Posts: 884

    You could create a new Parameter (Boolean - On/Off) and later use ERC with Key link (not linear add). 

  • Thank you. That worked, and it does just what I wanted. Regards, Richard.
  • stitlownstitlown Posts: 302

    Picking up on this as a possible alternative to my "geometry switching" question elsewhere ... I can see Richard's suggestion works, but it requires the underlying morph to be preserved.  Is there a similar work flow that effectively transfers the morph deltas in the 100% state only to a new parameter, or a means to take the morph and somehow convert it to a 0% /100% binary only??

    Cheers, Lx

  • crosswindcrosswind Posts: 9,552

    stitlown said:

    Picking up on this as a possible alternative to my "geometry switching" question elsewhere ... I can see Richard's suggestion works, but it requires the underlying morph to be preserved.  Is there a similar work flow that effectively transfers the morph deltas in the 100% state only to a new parameter, or a means to take the morph and somehow convert it to a 0% /100% binary only??

    Cheers, Lx

    The above is a typical way of using a Boolean property as a Control dial plus a Morph. As for your requirement, you have to use Conditional Graft modifier plus Surfaces.

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