iray HDR+Eyes

LostboysLostboys Posts: 18
edited December 1969 in The Commons

When i'm using an HDR as an enviroment map it always makes the eyes milky.When i'm using only spotlights the eyes look great.Using both as dome+scene still messes up the eyes.Is there any way to combine those 2 without getting the milky eyes?

Comments

  • KhoryKhory Posts: 3,854
    edited December 1969

    Have you converted the character surfaces to Iray?

  • LostboysLostboys Posts: 18
    edited December 1969

    Yes all of them

  • KhoryKhory Posts: 3,854
    edited December 1969

    ok.. Select the cornea and the eye surface and apply the iray thin water shader preset. Set refraction index on the cornea about 1.37 and I suggest that you increase the corneal bulge morph so that the cornea curves realistically. See if that helps.

  • LostboysLostboys Posts: 18
    edited December 1969

    Holy sh*t that worked!!!Thank you so much Khory!

  • KhoryKhory Posts: 3,854
    edited December 1969

    Glad to hear that sorted it. Love an easy fix!

  • edited December 1969

    The real number is 1.376 ;-)

  • KhoryKhory Posts: 3,854
    edited December 1969

    If your going to be really picky.. 3 different parts of the cornea have different refraction indexes. That is why I said about...

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