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Daz 3D Forums > 3rd Party Software > Unity Discussion

What's going on in My Project, Shadow Areas Have Cross Pattern. Help!

nokoteb99nokoteb99 Posts: 931
December 2021 edited December 2021 in Unity Discussion

Hey all areas Under shadow, create this pattern, it's not a smooth shadow.  But then i checked in a new Project sending my DAZ characters using Unofficial Daz to Unity bridge and there's no problems in a new project!!!!

I also checked my settngs compared to the settings in a New HDRP project, and i don't see much difference except for in my project i have shadows set to higher quality BUT They were working all the way till recently, i don't know what i did that created this problem.

Here are some pictures of what i'm getting, basically GRAIN or a CROSS pattern in areas under shadow. what should i do?

 

WhyImGETTINGTHIsallOverWhereThereIsShadows.png
475 x 247 - 188K
ThisSeemsToBeShadowsInCharacterSurfacesSkinOrClothes.png
787 x 441 - 416K
ThisSeemsToBeShadowsInCharacterSurfacesSkinOrClothes2.png
518 x 263 - 224K
WeirdCrossPatternInTexturesUnderShadows.png
520 x 416 - 368K
Post edited by nokoteb99 on December 2021

Comments

  • nokoteb99nokoteb99 Posts: 931
    December 2021

    PS this might be helpful information

    I recently installed Gaia Pro 2021 the latest update and Ambient Sounds( procedural worlds ) the most recent update.

  • Richard HaseltineRichard Haseltine Posts: 108,000
    December 2021 edited December 2021

    Are you sure there isn't a second copy of the mesh?

    Post edited by Richard Haseltine on December 2021
  • nokoteb99nokoteb99 Posts: 931
    December 2021

    Richard Haseltine said:

    Are you sure there isn't a second copy of the mesh?

    No there's no second copy, and this is happening with all the DAZ characters i bring to my project

  • ArtiniArtini Posts: 10,306
    December 2021

    Please create a new empty project and test it again.

    What version of Unity and Daz Studio are you using?

     

  • nokoteb99nokoteb99 Posts: 931
    December 2021

    I Got it guys!!!! The reason was in the HDRPQuality Asset. It was the Fidelity setting on HIGH. If it's on HIGH it will produce all this mess. But i changed it to medium and everything becomes smooth and perfect!   Why is that i wonder.

  • njulian299njulian299 Posts: 0
    December 2021

    It's the shadow samples and blurriness options. you need to tweak it a little to make it look better.

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