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Daz 3D Forums > 3rd Party Software > Unity Discussion

How Do you Scale Clothes in Unity? Clothes that did not have poke through in DAZ

nokoteb99nokoteb99 Posts: 931
December 2021 in Unity Discussion

In DAZ You can fix it by Scaling it up like if you apply a bodybuilder morph although not perfect, scaling the shirt will help cover the character's chest. in my case it did, BUT then i take my character to Unity via Unofficial Daz to Unity Bridge and it has poke throughs.

 

And for some reason Unity doesn't allow scaling of the clothing once it came with the character... is there a trick to scaling the clothing?

thanks

HowToStopPokeThroughThatDoesntAppearInDAZ.png
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Comments

  • nokoteb99nokoteb99 Posts: 931
    December 2021

    Hey Guys, i just discovered another of my characters also has poke through that does not appear in DAZ, this time i hadn't realized it until i looked at him from the back, the arms are all uncovered. why?

    OopsJustDiscoveredAnotherThing.png
    703 x 418 - 469K
  • ArtiniArtini Posts: 10,310
    December 2021 edited December 2021

    If the cloth cover all of the torso, just make the torso invisible on the character.

    There is also a version of iray shader in Unity, that may shrink the figure, as well.

    I think, the easiest way would be to remove all parts of the figure,

    that is covered by the clothes, so Unity does not need to render them at all.

    If anybody know the way, how to achieve it, please post it here.

     

    Post edited by Artini on December 2021
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