iClone Blendshapes import animated into D|S but there is a catch

WendyLuvsCatzWendyLuvsCatz Posts: 37,942
edited November 2021 in The Commons

video

use the Motionbuilder export option

they only work on the reimported Genesis 8 FBX mesh and nothing else imports except a root transform

You can however save it and it's animated morphs as a properties preset but it only works on other iC6 3DX6 G8 exports

But I guess you can do talking DAZ heads in iray at least

 

iCloneBlendshapes in DAZ animated.JPG
795 x 892 - 89K
properties.JPG
737 x 726 - 75K
Post edited by WendyLuvsCatz on
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