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Daz 3D Forums > 3rd Party Software > Unity Discussion

AssetImporters error 2022 solved

charlescharles Posts: 866
November 2021 in Unity Discussion

Sorry if everyone else already knows this, but me, I feel sometimes that's the case.

I was trying the bridge with 2022.1 and kept getting missing namespace for the AsssetImports stuff like ScriptedImporter. Spending some time going through forums here and Unity and still couldn't find an answer so finally decided to read up on the library on the wiki. Everything seemed correct, then I noticed I was looking at the 2018 wiki version so changed to 2022 and the code all still looked right...then I noticed that AssetImporters had been removed from Experimental. So just changing.

 

//using UnityEditor.Experimental.AssetImporters;
using UnityEditor.AssetImporters;

solved it.

 

Comments

  • ArtiniArtini Posts: 10,306
    November 2021

    Yes, I have noticed that, as well. Thanks for posting.

     

  • danielbui78danielbui78 Posts: 333
    November 2021

    I think if you right-click and select "remport" on a script with references to "UnityEditor.Experimental.AssetImporters", that Unity 2020+ will automatically offer to update it to "UnityEditor.AssetImporters" for you.  Let me know if that works for you.

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