Do you still have your very first render?

UkyuuUkyuu Posts: 182
edited February 2015 in The Commons

The very first!

I remember that my first render was a mistake, as I was looking for the spot render, but hit the "render" button instead ^^.

It's a little horrible, but here it goes !

(Since you can wonder, it's inside a cave, and the blue thing was a waterfall, (yes, really!))

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Post edited by Ukyuu on
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Comments

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    I never kept my first render, and for good reason. It was testing out materials and settings in Poser so I could learn how everything fit together. As a result, there wasn't much to the scene. Just a figure, standalone. No clothing nor hair, just a bald Sadie. My goal was to create a decent 'toon' skin, but it failed miserably and I never really got the results I wanted until I swapped to Daz Studio. Though that's largely due to the great help I got to master it more than the change in software.

    The earliest render I still have is this one. Rendered in Poser Pro. It was the first one I was happy with, and that's why I kept it. I also had some initial troubles working out how to save a Poser render, so couldn't save my first few even if I had wanted to. I do still have my old documents saved though. I'll see about digging up a postable render of some even earlier work.

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  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited December 1969

    I gave my first render away as a free stock pack... I think it was pretty horrible, but funnily enough, people still use it.

  • UkyuuUkyuu Posts: 182
    edited December 1969

    Wow, for a first render, that's some beautiful work you've got there ! I wish I had been that good when I began.

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    It's not really a 'first' render. It's just the first one I kept. I had a lot of trial and error involved in finishing it, and a bit of help from a good old search engine. This one below I suppose I could consider one of my earliest renders. The others I can't share on the forums since most were simply throwaway test renders with unclothed figures.

    Note that this image has been re-rendered recently by me, so its in a more widescreen format than I used originally. My first few renders were in good old 4:3 ratio. To this day I haven't figured out how to specify an exact resolution for Poser Pro renders, so it renders as big as my preview window.

    Everything else about the image should be as it was. I just fired up Poser Pro, loaded my earliest shareable save file and hit the render button. It was mostly to test the cloth room. Everything was pretty new to me at the time, and I was getting to grips with the basics.

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  • UkyuuUkyuu Posts: 182
    edited December 1969

    Wow, the cover really covers her !
    I really like her expression.

  • kyoto kidkyoto kid Posts: 41,925
    edited December 1969

    ...while there were several early tests involving just the free content that came with Daz Studio and the 3D Bridge pack (lost to time when an HDD died), this is the first fully rendered scene I ever did. Needless to say I still had a bit to learn about the difference between Poser and Daz scaling and shaders.

    I call it Attack of the 50' Leela.

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  • UkyuuUkyuu Posts: 182
    edited December 1969

    This one is quite funny !
    Well, scale can be tricky. I've read a lot about it, and I still just can't get around it perfectly ^^. At times I spend a lot of time to make it damn worthwhile being rendered.

  • kyoto kidkyoto kid Posts: 41,925
    edited December 1969

    ...yeah, just loaded one of the free Dystopia Blocks with skydome and the character, then hit render. Didn't even load any lights. just the preview ones.

    Done in Daz 1.8.1.5

  • UkyuuUkyuu Posts: 182
    edited December 1969

    Lights are a mystery to me. I think that Jaderail once tried to explain me, but I think that I didn't had the knowledge back then to really understand what he was saying.

  • kyoto kidkyoto kid Posts: 41,925
    edited December 1969

    ...the silly thing is in RL I worked in theatrical lighting, just didn't realise at the time it was also necessary for 3D rendering. Once I got clued in, I found that the basic Daz lights worked very much like stage lighting and I never looked back.


    ...now all this IBL stuff, that's a whole different kettle of fish as I never was a cinematographer or professional photographer.

  • Eustace ScrubbEustace Scrubb Posts: 2,720
    edited December 1969

    First one I kept that was worth anything? Right here. MayaDoll in DAZ|Studio Beta, spring 2005.

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  • NovicaNovica Posts: 23,925
    edited February 2015

    Babies First Bug

    This was my very first render. I took a month to do it as I had no previous experience with 3D art or Daz Studio.That dragonfly is Noggins and mostly one color. I moved spotlights to create the bands. It still remains one of my favorite renders!
    Edit: There are over 35 lights in that scene!

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    Post edited by Novica on
  • UkyuuUkyuu Posts: 182
    edited December 1969

    Wow, it was very beautiful. I understand that it's one of your favorites !

  • JennKJennK Posts: 834
    edited December 1969

    This was my first render with all the free stuff that came with DAZ Studio.

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  • McGyverMcGyver Posts: 7,085
    edited December 1969

    My very first render?... Nope... That was on an Amiga.
    The oldest render I have is probably on the hard drive of my "Blue & White" G3 Mac ( it looked turquoise to me)...
    But that is hiding up in the attic... Its something from Bryce... Probably a chrome spaceship flying over an alien landscape... I recall there being a lot of orange in the sunset...
    I was inspired by some stupid video that kept playing in the window of "The Nature Company" store...
    I'm pretty sure the video was made using Bryce. It featured some chrome space ship flying over LSD induced alien landscapes all to the rhythm of New Age music.
    If I'm not mistaken, the video may have been made by the guy who wrote the worst Bryce tutorial book ever... "The Bryce 3D handbook" by Shamms Mortier... Or something like that.
    I still have it... I use it to throw at people I don't like.
    He definitely was high when he wrote that book.
    It's like all the longest, worst online tutorials you ever read, all jumbled up in one... And they killed a tree for it.
    It's been fourteen years and I'm still annoyed with that book.
    I probably still have my first DAZ render on one of my auxiliary hard drives... I have no idea what it was... Probably A3 in that Mech-Girl outfit or the Mil Dragon.

  • fixmypcmikefixmypcmike Posts: 19,692
    edited December 1969

    Okay, I'll embarrass myself -- I think this was my first render:

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  • tee.timotee.timo Posts: 26
    edited December 1969

    It's not really a 'first' render. It's just the first one I kept. I had a lot of trial and error involved in finishing it, and a bit of help from a good old search engine. This one below I suppose I could consider one of my earliest renders. The others I can't share on the forums since most were simply throwaway test renders with unclothed figures.

    Note that this image has been re-rendered recently by me, so its in a more widescreen format than I used originally. My first few renders were in good old 4:3 ratio. To this day I haven't figured out how to specify an exact resolution for Poser Pro renders, so it renders as big as my preview window.

    Everything else about the image should be as it was. I just fired up Poser Pro, loaded my earliest shareable save file and hit the render button. It was mostly to test the cloth room. Everything was pretty new to me at the time, and I was getting to grips with the basics.

    I tell you how to render in exact resolution with Poser Pro:
    Click
    Render -> Render Dimensions -> Render to exact resolution

    Now will you please tell me in return how you created this wonderful image?
    I want to know all the details please. :)
    Which model is it, which hair and which clothes?
    Is it the same model like in your first render?

  • LeatherGryphonLeatherGryphon Posts: 12,116
    edited December 1969

    I'm not sure if I have my first render. I know I kept it for a long long time. It was rendered in RayDream5.5 and was I believe a small temple with pillars sitting on an island of colored glass. Unfortunately all that type of stuff was printed on paper and was long ago packed into a box now sitting in storage somewhere, IF I haven't discarded it. Too many boxes, in a storage area I don't have immediate access to. So, it will probably remain in the same state as Schrodinger's cat for a long long time.

  • TaozTaoz Posts: 10,269
    edited February 2015

    I think this was the firste real (non test) render I made, it's the heading for a website I designed for some friends many years ago. Program was called Instant 3D (still have a copy), apart from the text feature it had a lot of different ready made objects and textures built in sort of like in DS or Poser but rather simple.
    --

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  • FSMCDesignsFSMCDesigns Posts: 12,844
    edited December 1969

    Nope,, don't have my first render, but remember what it was. I discovered poser when my Sims2 design partner told me about it and I went out and got poser 5 and 6 together. I was so amazed at what it could do and my first real render was a morphed Jessie sitting naked in a recliner looking at a speaker i had d/led like the old maxell cassette tape adds, LOL.

  • SpitSpit Posts: 2,342
    edited December 1969

    Like Lordvicore my first render ever was on the Amiga. I used Imagine and the first was, of course, a reflective sphere over a reflective checkerboard ground. Don't have it.

    Then when I moved to the PC and got Bryce, my very first render ever was a Bryce rock over reflective water and I painted a little alien on the meteor in post. Don't have it.

    Don't remember either my first Poser render or my first Studio render. Some of my older stuff is still in the Rendo gallery but I haven't posted there in 12 years! (OMG it's been that long)

    The oldest 'first' of any kind I can get my hands on is my very very first render of Aiko 3.....

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  • CypherFOXCypherFOX Posts: 3,401
    edited December 1969

    Greetings,
    My 'first render' would have been with 3D Studio, decades ago (before it was called 'Max', or Microsoft had Windows). But we're talking about DAZ/Poser here, so...

    Boy, this is a rough crowd...folks have put up some pretty amazing 'first renders', compared to mine. I did two renders before this one (thus the '3' in the title), both were just of the same character, standing and kneeling, without any 'world', or 'lights'. And yes, I still have those renders (thank you 6TB NAS!) but they're not worth sharing.

    I also have two .daz scene files that are earlier than this one ('Lying Down on the Job', February 25th, 2012), but no original renders survived from 'RandomKid' (a Genesis youth/boy holding a sword charging across one of the free sets) or 'Toony Girl' (just a...toony...girl, standing in a base pose) which were both saved February 11th, 2012. Just 4 days after my join date. :)

    For reference RandomKid.daz crashes D|S on load. :) Haven't tried any of the others...

    It's been a hell of a 3 years...

    -- Morgan

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  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    tee.timo said:
    Now will you please tell me in return how you created this wonderful image?
    I want to know all the details please. :)
    Which model is it, which hair and which clothes?
    Is it the same model like in your first render?
    The figure is Kids 4 wearing the basic wear. I used a pose preset, so it wasn't done manually. The hair is Sapphire Fox Hair, though it is no longer on sale it seems. The skin and morphs are Kaelyn for K4, and it's still one of my favourite Kids morphs to this day.

    The blanket is just a Poser cloth plane set to drape over the figure. I gave it a royalty-free texture and used about 14 drape frames.

    That's really all there was to it. The lighting was left at Poser defaults, so it wasn't particularly taxing to create. Remember, it was early days for me so I was mostly testing what could and couldn't be done with the software.

  • ChoholeChohole Posts: 33,604
    edited February 2015

    Not my first render, but teh first one I still have a copy of the file. Done in Bryce 3, so somewhere between 1997 and 1999 so the figures are probably Posette and the Dork, with the poser horse and wolf set up in Poser 4.

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    Post edited by Chohole on
  • NovicaNovica Posts: 23,925
    edited December 1969

    Spit said:
    The oldest 'first' of any kind I can get my hands on is my very very first render of Aiko 3.....

    She is spunky- love her! The background is perfect too, the lines tilting really showcase the Aiko perfectly. And Morgan, at least you got something DONE in four days- I was still trying to figure out how to turn on lights, lol! Your figure looks good- I notice her hand didn't go through the material on her dress and is posed nicely, she has a lovely expression,and the camera angle is unique too. I'd certainly be more than happy with that for a first attempt!

  • UkyuuUkyuu Posts: 182
    edited December 1969

    Really I am amazed at your first render.

    For my first scene, (it's ugly okay) I was trying to play with the basic geometries as I had heard they were quite powerful.

  • FistyFisty Posts: 3,416
    edited December 1969

    The Aiko angel was my first, rendered in DS 1.something. In retrospect I'm amazed I figured out there was a surface tab and material zones as the stockings and gloves were diffuse color changes, and I found the spot light.

    The guard one I rendered about a week later, I called it First Watch. There was almost nothing optimized for DS at that time, a ton of surface adjustment happened for that image.

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  • UkyuuUkyuu Posts: 182
    edited December 1969

    Wow, the DAZ 1.0 I think I was still drawing in photoshop at that time, ^^. I only began to do 3D when DAZ 3 came out, and I only really went for 3D with DAZ 4.6 anyways. So the surface tab was the first thing I've learn about ^^. I still have lots to learn about it even by now. I must admit that your hardcore shaders have taken quite some load away from my shoulder when rendering nearly any type of armor ^^ before that I was using diffuse, bump and normal maps to create a proper look for them.

  • kyoto kidkyoto kid Posts: 41,925
    edited February 2015

    ...Daz 1.0? Crikey back then I was still downing Advil like M&Ms; so I could hold a pencil in my hand for more than ten minutes to continue drawing.

    Post edited by kyoto kid on
  • RAMWolffRAMWolff Posts: 10,352
    edited December 1969

    Fun thread. I can't post mine and yea, I still have some of them but they are pretty naughty! lol

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