Problems when applying a face morph to G2F

sandrabausersandrabauser Posts: 28
edited December 1969 in Daz Studio Discussion

Hi everybody...I have a problem when applying a character's face morph to the G2F base. Her face, especially around the nose, looks all squished in. I have tried uninstalling and reinstalling all my G2F installers and it's still doing it. Anyone have any suggestions? I've attached an example of what I'm talking about.

Thank you for your help!

Sandra

New_Image.jpg
690 x 878 - 225K

Comments

  • fixmypcmikefixmypcmike Posts: 19,565
    edited December 1969

    In the Parameters pane, if you click on Currently Used, are there any other morphs active? Does the G2F base look correct before you apply the morph?

  • sandrabausersandrabauser Posts: 28
    edited January 2015

    yes it does...all the numbers are zeroed out. This is how g2f looks

    g2f_base.jpg
    368 x 878 - 107K
    Post edited by sandrabauser on
  • fixmypcmikefixmypcmike Posts: 19,565
    edited December 1969

    I may be mistaken, but that doesn't look the same as my base G2F. Is that the default skin? The nose seems narrower, the chin sharper, and the cheekbones more defined.

  • Cris PalominoCris Palomino Posts: 11,151
    edited January 2015

    Also, which morph are you trying to apply; one from a purchased package or one you made? If purchased at DAZ, can you list the product's url?

    Post edited by Cris Palomino on
  • sandrabausersandrabauser Posts: 28
    edited January 2015

    I FIXED IT!! WOO HOO!! It ended up being something in one of my runtimes that was interfering...now all I have to do is figure out which one! LOL!

    Thanks for all your suggestions...really appreciate it! :D

    Post edited by sandrabauser on
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