Replacing not just loading a new UV map.
ghastlycomic
Posts: 2,531
How do I replace the UV map on a figure?
When it was originally saved it created a UV map called default. The UV map had a few errors in it which I have corrected. I've loaded the new UV map and saved the figure again and now I have the default UV and the corrected one. If I go into the data folder and delete default the figure doesn't load properly.
Likewise if I rename the new UV default.
How do I properly delete the old UV map?

Comments
I think I've got it. Load the new UV set but name it "default". Then when you save the figure it overwrites the original "default" UV.
Yes :) Also, you would want to make some changes in a text editor, replacing the "NewUV" with "default", otherwise it shows in the Surface Tab list as "NewUV" (or whatever you had called it when you imported it)