For a project, how do you name the task of collecting / processing the content & artwork assets?
in The Commons
For any given project, I sometimes have to spend a fair amount of time pulling together and organising and processing a whole lot of artwork & content from other parties.
How do you elegantly name this task on a timesheet / project plan?
"Wrangling" I thought was a good idea but it seems too rude perhaps?! :D
"Corralling"?

Comments
Asset Management?
Asset Selection?
I use "Project Research" myself.
I thought exactly what LeatherGryphon said... "Asset Management"... It seems pretty straightforward.
Or perhaps "Resource Integration"?
You are taking multiple resources and integrating them into the project.
If it's mostly from 3rd parties... "3rd Party Integration"... or if you want to sound verbose... "Exogenous Compilations"
This describes the activity best
if you are referring to collecting info on the products used in a render, I just don't do it in the first place, LOL
Collect for output. But then, I come from the print industry. LOL
Asset Requisitioning
Documentation
That's 'wiping the behind' after the deed is done.
Compiling 3D Content
Thanks all - an industry recognised term is what I was after. I can't recall what we named it back when I was working in a studio but it was under a more generic project task I think.