Daz animated figures to Twinmotion
in The Commons
Not sure if this should be in unreal discussion. Here is a short video of some simple figures I assembled in Daz and then used in REVIT. Can anyone tell me if or how to export those same figures to use as animated figures in Twinmotion?
Thanks in advance
Glen

Comments
Quite upsetting, that nobody ever cared to answer this question.
I never saw it, Twinmotion now has FBX import
back then an AVI alpha on a plane was the way I used to do it
pity their video no longer available
Damn Wendy, you're really doing some heavy lifting for the topic of Twinmotion, I didn't want to bother you more than I already have in the other thread about what the workflow is but if it's as simple as just fbx export out of Daz and fbx import in Twinmotion, then that sounds good to me!
I try to make animations loop and load animations with it set to 10fps before exporting at 30fps because they can get jerky
baking AniBlocks at 10fps a good idea too in general
only bone animation supported in FBX so no dforce