Is Aniblock2 functioning correctly in DS 4.12 and above?
Lately I have been having problems when I create aniblocks from studio frames, whether I key the frames on the timeline manually or load an animation file. The animations work finewhen I just load onto a character with no sliding feet or X,Y or Z translation issues. After I created an aniblock from the the animation that was working well, then clear the scene add a new character and selectal all turn limits off then apply the aniblock the character moves like its trying balance on top of a pole. It.. (the hip I assume) is rotating around in all three axis while the arms, legs torso etc... goes through the motion as designed. Normally this type of thing happens when limits are not turned off but I did turn the limits off before applying the aniblock. Has anyone else had this type of problem, and knows how to fix it?? Thanks!
