• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
  • Menu
  • Daz 3D
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Unity Discussion

How do you Export A DAZ Genesis 2 chacter with a Full BodyMorph And A Head Morph Appllied Plus Expre

nokoteb99nokoteb99 Posts: 931
January 2021 in Unity Discussion

i have a question.

HOw do you export a Genesis 2 character with a full body morph applied to it. And a Head morph applied to it.. I bought some Genesis 2 full body morph from some external daz content store plus even from DAZ3D Store, there was a pack i bought called Genesis 2 Female Body Morphs and Genesis 2 Male Mophs with full body shapes, and another pack with head morphs.. Also i have bought long time ago some packages for G2 that contain faces for Genesis 2 male  and Genesis 2 female to make many different types of different looking people. What i want to is like in DAZ , apply a fullbody morph to my character and a headmorph to my character /OR a facial morph to my character. And then somehow in the FBXexport settings in the Morph rules gather all that as  1 single  Full body morph  so that when i import it to Unity it will appear how i set it up in DAZ.

And also i would like to add one more Morph rule to export a few morph fules mainly just these: EXPRESSIONs(for Happy , angry, worried, Sad, ec, Then, eye side to side and eyes up and down and then  finally mouth open and closes that's it)   BUT NOTICE i said i want to export the whole body and face/head as a FULLBODY MORPH but i want it to be imported to Unity without a blendshape dial. I just want  it to already come in to  Unity with that shape i created. The only blendshapes i would like to seee in Unity in order to animate or play around with are the facial Expression, eye and mouth open and cose morphs.

After it's in Unity

=I don't really need any blendshapes accessible ffor the body in Unity i really don't carea about changing or animaating the body shape. I mean for  real people who would want to morph the bodyshape of a character. In fact when i had Unity before, i was able to do this. I didn't like do anything for the body morph rules and the character would just come in to Unity with the body i created using the Fullbodymorphs.But i don't remember if i need to do something about exporting Fulbody morph.

=Again i don't want to be able to change the shape of the head so i don't want a Headshape blendShape dial in Unity, for a real type human character who would want to do this?

=I do however care about having the EXPRESSIONS(Scared, Happy, Angry, Worried, etc PLUS eye sidetoside and up and down, and mouth open and closed that's it) be imported as blendshapes to Unity.

So what are the Morph rules i would use in the FBX export settings in DAZ?

Thank you

i will be using Unity 2019. I don't even have any Unity now. It's been years since i have used it.

Comments

  • ArtiniArtini Posts: 9,950
    January 2021

    I think, the first step is to install Unity on the computer and find out for yourself.

    I am using Daz Studio 4.12 with Daz Bridge for Unity, and have no problems with transferring the morphs

    and using them as a blendshapes in Unity 2019.4.16

     

Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.